Open CASCADE Technology
7.1.0.beta
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The Coincidence class is used in an Inteference to store informations on the "hiding" edge. More...
#include <HLRAlgo_Coincidence.hxx>
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HLRAlgo_Coincidence () | |
void | Set2D (const Standard_Integer FE, const Standard_Real Param) |
void | SetState3D (const TopAbs_State stbef, const TopAbs_State staft) |
void | Value2D (Standard_Integer &FE, Standard_Real &Param) const |
void | State3D (TopAbs_State &stbef, TopAbs_State &staft) const |
The Coincidence class is used in an Inteference to store informations on the "hiding" edge.
2D Data : The tangent and the curvature of the projection of the edge at the intersection point. This is necesserary when the intersection is at the extremity of the edge.
3D Data : The state of the edge near the intersection with the face (before and after). This is necessary when the intersection is "ON" the face.
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