A class for 'File' and 'Directory' grouping common methods (file/directory manipulation tools). The "file oriented" name means files or directories which are in fact hard coded as files.
More...
#include <OSD_FileNode.hxx>
|
| | OSD_FileNode () |
| | Creates FileNode object This is to be used with SetPath . Allocate space for the file name and initializes this name to an empty name. More...
|
| |
| | OSD_FileNode (const OSD_Path &Name) |
| | Instantiates the object FileNode storing its name. If a name is not found, it raises a program error. More...
|
| |
| | ~OSD_FileNode () |
| | Destructor is protected for safer inheritance. More...
|
| |
A class for 'File' and 'Directory' grouping common methods (file/directory manipulation tools). The "file oriented" name means files or directories which are in fact hard coded as files.
| OSD_FileNode::OSD_FileNode |
( |
| ) |
|
|
protected |
Creates FileNode object This is to be used with SetPath . Allocate space for the file name and initializes this name to an empty name.
| OSD_FileNode::OSD_FileNode |
( |
const OSD_Path & |
Name | ) |
|
|
protected |
Instantiates the object FileNode storing its name. If a name is not found, it raises a program error.
| OSD_FileNode::~OSD_FileNode |
( |
| ) |
|
|
inlineprotected |
Destructor is protected for safer inheritance.
Returns last write access. On UNIX, AccessMoment and CreationMoment return the same value.
| void OSD_FileNode::Copy |
( |
const OSD_Path & |
ToPath | ) |
|
Copies <me> to another FileNode.
Returns creation date. On UNIX, AccessMoment and CreationMoment return the same value.
Returns error number if 'Failed' is TRUE.
Returns TRUE if <me> exists.
Returns TRUE if an error occurs.
| void OSD_FileNode::Move |
( |
const OSD_Path & |
NewPath | ) |
|
Moves <me> into another directory.
| void OSD_FileNode::Path |
( |
OSD_Path & |
Name | ) |
const |
| void OSD_FileNode::Perror |
( |
| ) |
|
Returns access mode of <me>.
| void OSD_FileNode::Remove |
( |
| ) |
|
Erases the FileNode from directory.
| void OSD_FileNode::Reset |
( |
| ) |
|
Resets error counter to zero.
| void OSD_FileNode::SetPath |
( |
const OSD_Path & |
Name | ) |
|
Sets file name and path. If a name is not found, it raises a program error.
Changes protection of the FileNode.
The documentation for this class was generated from the following file: