Open CASCADE Technology
7.1.0.beta
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Triangulation of single OpenGL primitive array. More...
#include <OpenGl_SceneGeometry.hxx>
Public Member Functions | |
OpenGl_TriangleSet (const Standard_Size theArrayID) | |
Creates new OpenGL element triangulation. More... | |
Standard_Size | AssociatedPArrayID () const |
Returns ID of associated primitive array. More... | |
Standard_Integer | MaterialIndex () const |
Returns material index of triangle set. More... | |
void | SetMaterialIndex (Standard_Integer theMatID) |
Sets material index for entire triangle set. More... | |
BVH_BoxNt | Box () const |
Returns AABB of primitive set. More... | |
Standard_ShortReal | Center (const Standard_Integer theIndex, const Standard_Integer theAxis) const |
Returns centroid position along the given axis. More... | |
const QuadBvhHandle & | QuadBVH () |
Returns quad BVH (QBVH) tree produced from binary BVH. More... | |
Public Member Functions inherited from BVH_Triangulation< Standard_ShortReal, 3 > | |
BVH_Triangulation () | |
Creates empty triangulation. More... | |
virtual | ~BVH_Triangulation () |
Releases resources of triangulation. More... | |
virtual Standard_Integer | Size () const |
Returns total number of triangles. More... | |
virtual BVH_Box< Standard_ShortReal, N > | Box (const Standard_Integer theIndex) const |
Returns AABB of the given triangle. More... | |
virtual void | Swap (const Standard_Integer theIndex1, const Standard_Integer theIndex2) |
Performs transposing the two given triangles in the set. More... | |
Public Member Functions inherited from BVH_PrimitiveSet< Standard_ShortReal, N > | |
BVH_PrimitiveSet () | |
Creates set of abstract primitives. More... | |
virtual | ~BVH_PrimitiveSet () |
Releases resources of set of abstract primitives. More... | |
virtual const NCollection_Handle< BVH_Tree< Standard_ShortReal, N > > & | BVH () |
Returns BVH tree (and builds it if necessary). More... | |
virtual const NCollection_Handle< BVH_Builder< Standard_ShortReal, N > > & | Builder () const |
Returns the method (builder) used to construct BVH. More... | |
virtual void | SetBuilder (NCollection_Handle< BVH_Builder< Standard_ShortReal, N > > &theBuilder) |
Sets the method (builder) used to construct BVH. More... | |
Public Member Functions inherited from BVH_Object< Standard_ShortReal, N > | |
BVH_Object () | |
Creates new abstract geometric object. More... | |
virtual | ~BVH_Object ()=0 |
Releases resources of geometric object. More... | |
virtual const NCollection_Handle< BVH_Properties > & | Properties () const |
Returns properties of the geometric object. More... | |
virtual void | SetProperties (const NCollection_Handle< BVH_Properties > &theProperties) |
Sets properties of the geometric object. More... | |
virtual void | MarkDirty () |
Marks object state as outdated (needs BVH rebuilding). More... | |
Public Member Functions inherited from BVH_Set< Standard_ShortReal, N > | |
BVH_Set () | |
Creates new abstract set of objects. More... | |
virtual | ~BVH_Set ()=0 |
Releases resources of set of objects. More... | |
Data Fields | |
BVH_Array3f | Normals |
Array of vertex normals. More... | |
BVH_Array2f | TexCrds |
Array of texture coords. More... | |
Data Fields inherited from BVH_Triangulation< Standard_ShortReal, 3 > | |
BVH::ArrayType< Standard_ShortReal, N >::Type | Vertices |
Array of vertex coordinates. More... | |
BVH_Array4i | Elements |
Array of indices of triangle vertices. More... | |
Static Public Attributes | |
static const Standard_Integer | INVALID_MATERIAL = -1 |
Value of invalid material index to return in case of errors. More... | |
Triangulation of single OpenGL primitive array.
OpenGl_TriangleSet::OpenGl_TriangleSet | ( | const Standard_Size | theArrayID | ) |
Creates new OpenGL element triangulation.
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inline |
Returns ID of associated primitive array.
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virtual |
Returns AABB of primitive set.
Reimplemented from BVH_PrimitiveSet< Standard_ShortReal, N >.
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virtual |
Returns centroid position along the given axis.
Reimplemented from BVH_Triangulation< Standard_ShortReal, 3 >.
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inline |
Returns material index of triangle set.
const QuadBvhHandle& OpenGl_TriangleSet::QuadBVH | ( | ) |
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inline |
Sets material index for entire triangle set.
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static |
Value of invalid material index to return in case of errors.
BVH_Array3f OpenGl_TriangleSet::Normals |
Array of vertex normals.
BVH_Array2f OpenGl_TriangleSet::TexCrds |
Array of texture coords.