The class BOPDS_Point is to store the information about intersection point.  
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#include <BOPDS_Point.hxx>
The class BOPDS_Point is to store the information about intersection point. 
 
◆ BOPDS_Point()
      
        
          | BOPDS_Point::BOPDS_Point  | 
          ( | 
           | ) | 
           | 
        
      
 
 
◆ ~BOPDS_Point()
  
  
      
        
          | virtual BOPDS_Point::~BOPDS_Point  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
virtual   | 
  
 
 
◆ Index()
Selector Returns index of the vertex. 
 
 
◆ Pnt()
      
        
          | const gp_Pnt& BOPDS_Point::Pnt  | 
          ( | 
           | ) | 
           const | 
        
      
 
Selector Returns 3D point. 
 
 
◆ Pnt2D1()
      
        
          | const gp_Pnt2d& BOPDS_Point::Pnt2D1  | 
          ( | 
           | ) | 
           const | 
        
      
 
Selector Returns 2D point on the first face <thePnt> 
 
 
◆ Pnt2D2()
      
        
          | const gp_Pnt2d& BOPDS_Point::Pnt2D2  | 
          ( | 
           | ) | 
           const | 
        
      
 
Selector Returns 2D point on the second face <thePnt> 
 
 
◆ SetIndex()
Modifier Sets the index of the vertex <theIndex> 
 
 
◆ SetPnt()
      
        
          | void BOPDS_Point::SetPnt  | 
          ( | 
          const gp_Pnt &  | 
          thePnt | ) | 
           | 
        
      
 
Modifier Sets 3D point <thePnt> 
 
 
◆ SetPnt2D1()
      
        
          | void BOPDS_Point::SetPnt2D1  | 
          ( | 
          const gp_Pnt2d &  | 
          thePnt | ) | 
           | 
        
      
 
Modifier Sets 2D point on the first face <thePnt> 
 
 
◆ SetPnt2D2()
      
        
          | void BOPDS_Point::SetPnt2D2  | 
          ( | 
          const gp_Pnt2d &  | 
          thePnt | ) | 
           | 
        
      
 
Modifier Sets 2D point on the second face <thePnt> 
 
 
◆ myIndex
◆ myPnt
◆ myPnt2D1
◆ myPnt2D2
The documentation for this class was generated from the following file: