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Open CASCADE Technology
7.2.0
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Management of directories (a set of directory oriented tools) More...
#include <OSD_Directory.hxx>

Public Member Functions | |
| OSD_Directory () | |
| Creates Directory object. It is initiliazed to an empty name. More... | |
| OSD_Directory (const OSD_Path &Name) | |
| Creates Directory object initialized with Name. More... | |
| void | Build (const OSD_Protection &Protect) |
| Creates (physically) a directory. When a directory of the same name already exists, no error is returned, and only <Protect> is applied to the existing directory. More... | |
Public Member Functions inherited from OSD_FileNode | |
| void | Path (OSD_Path &Name) const |
| Gets file name and path. More... | |
| void | SetPath (const OSD_Path &Name) |
| Sets file name and path. If a name is not found, it raises a program error. More... | |
| Standard_Boolean | Exists () |
| Returns TRUE if <me> exists. More... | |
| void | Remove () |
| Erases the FileNode from directory. More... | |
| void | Move (const OSD_Path &NewPath) |
| Moves <me> into another directory. More... | |
| void | Copy (const OSD_Path &ToPath) |
| Copies <me> to another FileNode. More... | |
| OSD_Protection | Protection () |
| Returns access mode of <me>. More... | |
| void | SetProtection (const OSD_Protection &Prot) |
| Changes protection of the FileNode. More... | |
| Quantity_Date | AccessMoment () |
| Returns last write access. On UNIX, AccessMoment and CreationMoment return the same value. More... | |
| Quantity_Date | CreationMoment () |
| Returns creation date. On UNIX, AccessMoment and CreationMoment return the same value. More... | |
| Standard_Boolean | Failed () const |
| Returns TRUE if an error occurs. More... | |
| void | Reset () |
| Resets error counter to zero. More... | |
| void | Perror () |
| Raises OSD_Error. More... | |
| Standard_Integer | Error () const |
| Returns error number if 'Failed' is TRUE. More... | |
Static Public Member Functions | |
| static OSD_Directory | BuildTemporary () |
| Creates a temporary Directory in current directory. This directory is automatically removed when object dies. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from OSD_FileNode | |
| OSD_FileNode () | |
| Creates FileNode object This is to be used with SetPath . Allocate space for the file name and initializes this name to an empty name. More... | |
| OSD_FileNode (const OSD_Path &Name) | |
| Instantiates the object FileNode storing its name. If a name is not found, it raises a program error. More... | |
| ~OSD_FileNode () | |
| Destructor is protected for safer inheritance. More... | |
Protected Attributes inherited from OSD_FileNode | |
| OSD_Path | myPath |
| OSD_Error | myError |
Management of directories (a set of directory oriented tools)
| OSD_Directory::OSD_Directory | ( | ) |
Creates Directory object. It is initiliazed to an empty name.
| OSD_Directory::OSD_Directory | ( | const OSD_Path & | Name | ) |
Creates Directory object initialized with Name.
| void OSD_Directory::Build | ( | const OSD_Protection & | Protect | ) |
Creates (physically) a directory. When a directory of the same name already exists, no error is returned, and only <Protect> is applied to the existing directory.
If Build is used and <me> is instantiated without a name, OSDError is raised.
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static |
Creates a temporary Directory in current directory. This directory is automatically removed when object dies.
1.8.13