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    Open CASCADE Technology
    7.2.0
    
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BVHTreeSelector class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume. More...
#include <OpenGl_BVHTreeSelector.hxx>
Public Member Functions | |
| OpenGl_BVHTreeSelector () | |
| Creates an empty selector object with parallel projection type by default.  More... | |
| void | SetViewVolume (const Handle< Graphic3d_Camera > &theCamera) | 
| Retrieves view volume's planes equations and its vertices from projection and world-view matrices.  More... | |
| void | SetViewportSize (const Standard_Integer theViewportWidth, const Standard_Integer theViewportHeight) | 
| Standard_Boolean | Intersect (const OpenGl_Vec3d &theMinPt, const OpenGl_Vec3d &theMaxPt) const | 
| Detects if AABB overlaps view volume using separating axis theorem (SAT).  More... | |
| void | CacheClipPtsProjections () | 
| Caches view volume's vertices projections along its normals and AABBs dimensions. Must be called at the beginning of each BVH tree traverse loop.  More... | |
| const Handle< Graphic3d_Camera > & | Camera () const | 
| Return the camera definition.  More... | |
| const OpenGl_Mat4d & | ProjectionMatrix () const | 
| Returns current projection matrix.  More... | |
| const OpenGl_Mat4d & | WorldViewMatrix () const | 
| Returns current world view transformation matrix.  More... | |
| Standard_Integer | ViewportWidth () const | 
| Standard_Integer | ViewportHeight () const | 
| const Graphic3d_WorldViewProjState & | WorldViewProjState () const | 
| Returns state of current world view projection transformation matrices.  More... | |
Protected Types | |
| enum | {  Plane_Top, Plane_Bottom, Plane_Left, Plane_Right, Plane_Near, Plane_Far, PlanesNB }  | 
| Enumerates planes of view volume.  More... | |
| enum | {  ClipVert_LeftTopNear, ClipVert_LeftBottomNear, ClipVert_RightTopNear, ClipVert_RightBottomNear, ClipVert_LeftTopFar, ClipVert_LeftBottomFar, ClipVert_RightTopFar, ClipVert_RightBottomFar, ClipVerticesNB }  | 
| Enumerates vertices of view volume.  More... | |
Protected Member Functions | |
| Standard_Real | SignedPlanePointDistance (const OpenGl_Vec4d &theNormal, const OpenGl_Vec4d &thePnt) | 
| Calculates signed distance from plane to point.  More... | |
Protected Attributes | |
| OpenGl_Vec4d | myClipPlanes [PlanesNB] | 
| Plane equations.  More... | |
| OpenGl_Vec4d | myClipVerts [ClipVerticesNB] | 
| Vertices.  More... | |
| Handle< Graphic3d_Camera > | myCamera | 
| camera definition  More... | |
| Standard_Real | myMaxClipProjectionPts [PlanesNB] | 
| Max view volume's vertices projections onto its normals.  More... | |
| Standard_Real | myMinClipProjectionPts [PlanesNB] | 
| Min view volume's vertices projections onto its normals.  More... | |
| Standard_Real | myMaxOrthoProjectionPts [3] | 
| Max view volume's vertices projections onto normalized dimensions of AABB.  More... | |
| Standard_Real | myMinOrthoProjectionPts [3] | 
| Min view volume's vertices projections onto normalized dimensions of AABB.  More... | |
| Standard_Boolean | myIsProjectionParallel | 
| OpenGl_Mat4d | myProjectionMat | 
| OpenGl_Mat4d | myWorldViewMat | 
| Standard_Integer | myViewportWidth | 
| Standard_Integer | myViewportHeight | 
| Graphic3d_WorldViewProjState | myWorldViewProjState | 
| State of world view projection matrices.  More... | |
BVHTreeSelector class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume.
      
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| OpenGl_BVHTreeSelector::OpenGl_BVHTreeSelector | ( | ) | 
Creates an empty selector object with parallel projection type by default.
| void OpenGl_BVHTreeSelector::CacheClipPtsProjections | ( | ) | 
Caches view volume's vertices projections along its normals and AABBs dimensions. Must be called at the beginning of each BVH tree traverse loop.
      
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Return the camera definition.
| Standard_Boolean OpenGl_BVHTreeSelector::Intersect | ( | const OpenGl_Vec3d & | theMinPt, | 
| const OpenGl_Vec3d & | theMaxPt | ||
| ) | const | 
Detects if AABB overlaps view volume using separating axis theorem (SAT).
| theMinPt | [in] maximum point of AABB. | 
| theMaxPt | [in] minimum point of AABB. | 
      
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Returns current projection matrix.
| void OpenGl_BVHTreeSelector::SetViewportSize | ( | const Standard_Integer | theViewportWidth, | 
| const Standard_Integer | theViewportHeight | ||
| ) | 
| void OpenGl_BVHTreeSelector::SetViewVolume | ( | const Handle< Graphic3d_Camera > & | theCamera | ) | 
Retrieves view volume's planes equations and its vertices from projection and world-view matrices.
      
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Calculates signed distance from plane to point.
| theNormal | [in] the plane's normal. | 
| thePnt | [in] | 
      
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Returns current world view transformation matrix.
      
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Returns state of current world view projection transformation matrices.
      
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camera definition
      
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Plane equations.
      
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Vertices.
      
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Max view volume's vertices projections onto its normals.
      
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Max view volume's vertices projections onto normalized dimensions of AABB.
      
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Min view volume's vertices projections onto its normals.
      
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Min view volume's vertices projections onto normalized dimensions of AABB.
      
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State of world view projection matrices.
 1.8.13