A framework to manage selection from the point of view of viewer selectors. These can be added and removed, and selection modes can be activated and deactivated. In addition, objects may be known to all selectors or only to some.
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| SelectMgr_SelectionManager () |
| Constructs an empty selection manager object. More...
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void | Add (const Handle< SelectMgr_ViewerSelector > &theSelector) |
| Adds the viewer selector theSelector to the list of known items. More...
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void | Remove (const Handle< SelectMgr_ViewerSelector > &theSelector) |
| Removes viewer selector theSelector from the list of known items. More...
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Standard_Boolean | Contains (const Handle< SelectMgr_ViewerSelector > &theSelector) const |
| Returns true if the manager contains the viewer selector theSelector in a list of known items. More...
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Standard_Boolean | Contains (const Handle< SelectMgr_SelectableObject > &theObject) const |
| Returns true if the manager contains the selectable object theObject. More...
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void | Load (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Integer theMode=-1) |
| Loads and computes selection mode theMode (if it is not equal to -1) in global context and adds selectable object to BVH tree. If the object theObject has an already calculated selection with mode theMode and it was removed, the selection will be recalculated. More...
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void | Load (const Handle< SelectMgr_SelectableObject > &theObject, const Handle< SelectMgr_ViewerSelector > &theSelector, const Standard_Integer theMode=-1) |
| Loads and computes selection mode theMode (if it is not equal to -1) and adds selectable object to BVH tree. Does not perform check of existance of theObject in global context before addition, but adds theSelector to local context. More...
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void | Remove (const Handle< SelectMgr_SelectableObject > &theObject) |
| Removes selectable object theObject from all viewer selectors it was added to previously, removes it from all contexts and clears all computed selections of theObject. More...
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void | Remove (const Handle< SelectMgr_SelectableObject > &theObject, const Handle< SelectMgr_ViewerSelector > &theSelector) |
| Removes theObject from theSelector, does not clear selections and unbind theObject from context maps. More...
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void | Activate (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Integer theMode=0, const Handle< SelectMgr_ViewerSelector > &theSelector=NULL) |
| Activates the selection mode theMode in the selector theSelector for the selectable object anObject. By default, theMode is equal to 0. If theSelector is set to default (NULL), the selection with the mode theMode will be activated in all the viewers available. More...
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void | Deactivate (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Integer theMode=-1, const Handle< SelectMgr_ViewerSelector > &theSelector=NULL) |
| Deactivates mode theMode of theObject in theSelector. If theMode value is set to default (-1), all avtive selection modes will be deactivated. Likewise, if theSelector value is set to default (NULL), theMode will be deactivated in all viewer selectors. More...
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Standard_Boolean | IsActivated (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Integer theMode=-1, const Handle< SelectMgr_ViewerSelector > &theSelector=NULL) const |
| Returns true if the selection with theMode is active for the selectable object theObject and selector theSelector. If all parameters are set to default values, it returns it there is any active selection in any known viewer selector for object theObject. More...
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void | ClearSelectionStructures (const Handle< SelectMgr_SelectableObject > &theObj, const Standard_Integer theMode=-1, const Handle< SelectMgr_ViewerSelector > &theSelector=NULL) |
| Removes sensitive entities from all viewer selectors after method Clear() was called to the selection they belonged to or it was recomputed somehow. More...
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void | RestoreSelectionStructures (const Handle< SelectMgr_SelectableObject > &theObj, const Standard_Integer theMode=-1, const Handle< SelectMgr_ViewerSelector > &theSelector=NULL) |
| Re-adds newely calculated sensitive entities of recomputed selection defined by mode theMode to all viewer selectors contained that selection. More...
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void | RecomputeSelection (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Boolean theIsForce=Standard_False, const Standard_Integer theMode=-1) |
| Recomputes activated selections of theObject for all known viewer selectors according to theMode specified. If theMode is set to default (-1), then all activated selections will be recomputed. If theIsForce is set to true, then selection mode theMode for object theObject will be recomputed regardless of its activation status. More...
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void | Update (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Boolean theIsForce=Standard_True) |
| Updates all selections of theObject in all viewer selectors according to its current update status. If theIsForce is set to true, the call is equal to recomputation. More...
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void | Update (const Handle< SelectMgr_SelectableObject > &theObject, const Handle< SelectMgr_ViewerSelector > &theSelector, const Standard_Boolean theIsForce=Standard_True) |
| Updates all selections of theObject in specified viewer selector according to its current update status. If theIsForce is set to true, the call is equal to recomputation. More...
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void | SetUpdateMode (const Handle< SelectMgr_SelectableObject > &theObject, const SelectMgr_TypeOfUpdate theType) |
| Sets type of update of all selections of theObject to the given theType. More...
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void | SetUpdateMode (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Integer theMode, const SelectMgr_TypeOfUpdate theType) |
| Sets type of update of selection with theMode of theObject to the given theType. More...
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void | SetSelectionSensitivity (const Handle< SelectMgr_SelectableObject > &theObject, const Standard_Integer theMode, const Standard_Integer theNewSens) |
| Allows to manage sensitivity of a particular selection of interactive object theObject and changes previous sensitivity value of all sensitive entities in selection with theMode to the given theNewSensitivity. More...
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void | UpdateSelection (const Handle< SelectMgr_SelectableObject > &theObj) |
| Re-adds selectable object in BVHs in all viewer selectors. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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A framework to manage selection from the point of view of viewer selectors. These can be added and removed, and selection modes can be activated and deactivated. In addition, objects may be known to all selectors or only to some.