A Free Form Entity allows to record any kind of STEP parameters, in any way of typing It is implemented with an array of fields A Complex entity can be defined, as a chain of FreeFormEntity (see Next and As)
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| StepData_FreeFormEntity () |
| Creates a FreeFormEntity, with no field, no type. More...
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void | SetStepType (const Standard_CString typenam) |
| Sets the type of an entity For a complex one, the type of this member. More...
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Standard_CString | StepType () const |
| Returns the recorded StepType For a complex one, the type of this member. More...
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void | SetNext (const Handle< StepData_FreeFormEntity > &next, const Standard_Boolean last=Standard_True) |
| Sets a next member, in order to define or complete a Complex entity If <last> is True (D), this next will be set as last of list Else, it is inserted just as next of <me> If <next> is Null, Next is cleared. More...
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Handle< StepData_FreeFormEntity > | Next () const |
| Returns the next member of a Complex entity (remark : the last member has none) More...
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Standard_Boolean | IsComplex () const |
| Returns True if a FreeFormEntity is Complex (i.e. has Next) More...
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Handle< StepData_FreeFormEntity > | Typed (const Standard_CString typenam) const |
| Returns the member of a FreeFormEntity of which the type name is given (exact match, no sub-type) More...
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Handle< TColStd_HSequenceOfAsciiString > | TypeList () const |
| Returns the list of types (one type for a simple entity), as is (non reordered) More...
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void | SetNbFields (const Standard_Integer nb) |
| Sets a count of Fields, from scratch. More...
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Standard_Integer | NbFields () const |
| Returns the count of fields. More...
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const StepData_Field & | Field (const Standard_Integer num) const |
| Returns a field from its rank, for read-only use. More...
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StepData_Field & | CField (const Standard_Integer num) |
| Returns a field from its rank, in order to modify it. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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A Free Form Entity allows to record any kind of STEP parameters, in any way of typing It is implemented with an array of fields A Complex entity can be defined, as a chain of FreeFormEntity (see Next and As)