Open CASCADE Technology
7.2.0
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Template class for the intersection algorithm required by the 3D classifications. More...
#include <TopClass_Intersection3d.hxx>
Public Member Functions | |
virtual void | Perform (const gp_Lin &L, const Standard_Real Prm, const Standard_Real Tol, const TopoDS_Face &Face)=0 |
Perform the intersection between the segment L(0) ... L(Prm) and the Face <Face>. More... | |
virtual Standard_Boolean | IsDone () const =0 |
True is returned when the intersection have been computed. More... | |
virtual Standard_Boolean | HasAPoint () const =0 |
True is returned if a point has been found. More... | |
virtual const IntCurveSurface_IntersectionPoint & | Point () const =0 |
Returns the Intersection Point. More... | |
virtual TopAbs_State | State () const =0 |
Returns the state of the point on the face. The values can be either TopAbs_IN ( the point is in the face) or TopAbs_ON ( the point is on a boudary of the face). More... | |
Protected Member Functions | |
TopClass_Intersection3d () | |
Empty constructor. More... | |
Template class for the intersection algorithm required by the 3D classifications.
(a intersection point near the origin of the line, ie. at a distance less or equal than <tolerance>, will be returned even if it has a negative parameter.)
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protected |
Empty constructor.
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pure virtual |
True is returned if a point has been found.
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pure virtual |
True is returned when the intersection have been computed.
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pure virtual |
Perform the intersection between the segment L(0) ... L(Prm) and the Face <Face>.
Only the point with the smallest parameter on the line is returned.
The Tolerance <Tol> is used to determine if the first point of the segment is near the face. In that case, the parameter of the intersection point on the line can be a negative value (greater than -Tol).
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pure virtual |
Returns the Intersection Point.
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pure virtual |
Returns the state of the point on the face. The values can be either TopAbs_IN ( the point is in the face) or TopAbs_ON ( the point is on a boudary of the face).