Open CASCADE Technology
7.2.0
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Creation of an ambient light source in a viewer. More...
#include <V3d_AmbientLight.hxx>
Public Member Functions | |
V3d_AmbientLight (const Handle< V3d_Viewer > &theViewer, const Quantity_Color &theColor=Quantity_NOC_WHITE) | |
Constructs an ambient light source in the viewer. The default Color of this light source is WHITE. More... | |
Public Member Functions inherited from V3d_Light | |
void | SetColor (const Quantity_Color &theColor) |
Defines the color of a light source by giving the basic color. More... | |
Quantity_Color | Color () const |
Returns the color of the light source. More... | |
V3d_TypeOfLight | Type () const |
Returns the Type of the Light. More... | |
Standard_Boolean | Headlight () const |
returns true if the light is a headlight More... | |
void | SetHeadlight (const Standard_Boolean theValue) |
Setup headlight flag. More... | |
void | SetIntensity (const Standard_Real theValue) |
Modifies the intensity of light source. More... | |
Standard_Real | Intensity () const |
returns the intensity of light source More... | |
Standard_Real | Smoothness () const |
returns the smoothness of light source More... | |
Standard_Boolean | IsDisplayed () const |
Returns TRUE when a light representation is displayed. More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
Protected Member Functions inherited from V3d_Light | |
V3d_Light (const Handle< V3d_Viewer > &theViewer) | |
void | SetType (const V3d_TypeOfLight theType) |
Sets type of the light. More... | |
const Graphic3d_CLight & | Light () const |
Return light properties associated to this light source. Hidden method exposed only to V3d_View. More... | |
Static Protected Member Functions inherited from V3d_Light | |
static void | SymetricPointOnSphere (const Handle< V3d_View > &aView, const Graphic3d_Vertex &Center, const Graphic3d_Vertex &aPoint, const Standard_Real Radius, Standard_Real &X, Standard_Real &Y, Standard_Real &Z, Standard_Real &VX, Standard_Real &VY, Standard_Real &VZ) |
Returns the symetric point coordinates of "aPoint" on the sphere of center "Center" and radius "Radius". VX,VY,VZ is the project vector of view. More... | |
Protected Attributes inherited from V3d_Light | |
Graphic3d_CLight | myLight |
Handle< Graphic3d_Structure > | myGraphicStructure |
Handle< Graphic3d_Structure > | myGraphicStructure1 |
Creation of an ambient light source in a viewer.
V3d_AmbientLight::V3d_AmbientLight | ( | const Handle< V3d_Viewer > & | theViewer, |
const Quantity_Color & | theColor = Quantity_NOC_WHITE |
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Constructs an ambient light source in the viewer. The default Color of this light source is WHITE.