Open CASCADE Technology
7.3.0
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Data Structures | |
class | Graphic3d_Fresnel |
Describes Fresnel reflectance parameters. More... | |
class | Graphic3d_BSDF |
Describes material's BSDF (Bidirectional Scattering Distribution Function) used for physically-based rendering (in path tracing engine). BSDF is represented as weighted mixture of basic BRDFs/BTDFs (Bidirectional Reflectance (Transmittance) Distribution Functions). More... | |
Enumerations | |
enum | Graphic3d_FresnelModel { Graphic3d_FM_SCHLICK = 0, Graphic3d_FM_CONSTANT = 1, Graphic3d_FM_CONDUCTOR = 2, Graphic3d_FM_DIELECTRIC = 3 } |
Type of the Fresnel model. More... | |