Open CASCADE Technology
7.3.0
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#include <Graphic3d_Camera.hxx>
#include <Graphic3d_WorldViewProjState.hxx>
#include <OpenGl_Vec.hxx>
Data Structures | |
class | OpenGl_BVHTreeSelector |
BVHTreeSelector class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume. More... | |
struct | OpenGl_BVHTreeSelector::CullingContext |
Auxiliary structure holding non-persistent culling options. More... | |