Open CASCADE Technology
7.3.0
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BVHTreeSelector class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume. More...
#include <OpenGl_BVHTreeSelector.hxx>
Data Structures | |
struct | CullingContext |
Auxiliary structure holding non-persistent culling options. More... | |
Public Member Functions | |
OpenGl_BVHTreeSelector () | |
Creates an empty selector object with parallel projection type by default. More... | |
void | SetViewVolume (const Handle< Graphic3d_Camera > &theCamera) |
Retrieves view volume's planes equations and its vertices from projection and world-view matrices. More... | |
void | SetViewportSize (Standard_Integer theViewportWidth, Standard_Integer theViewportHeight, Standard_Real theResolutionRatio) |
void | SetCullingDistance (CullingContext &theCtx, Standard_Real theDistance) const |
Setup distance culling. More... | |
void | SetCullingSize (CullingContext &theCtx, Standard_Real theSize) const |
Setup size culling. More... | |
void | CacheClipPtsProjections () |
Caches view volume's vertices projections along its normals and AABBs dimensions. Must be called at the beginning of each BVH tree traverse loop. More... | |
bool | IsCulled (const CullingContext &theCtx, const OpenGl_Vec3d &theMinPt, const OpenGl_Vec3d &theMaxPt) const |
Checks whether given AABB should be entirely culled or not. More... | |
const Handle< Graphic3d_Camera > & | Camera () const |
Return the camera definition. More... | |
const OpenGl_Mat4d & | ProjectionMatrix () const |
Returns current projection matrix. More... | |
const OpenGl_Mat4d & | WorldViewMatrix () const |
Returns current world view transformation matrix. More... | |
Standard_Integer | ViewportWidth () const |
Standard_Integer | ViewportHeight () const |
const Graphic3d_WorldViewProjState & | WorldViewProjState () const |
Returns state of current world view projection transformation matrices. More... | |
Protected Types | |
enum | { Plane_Top, Plane_Bottom, Plane_Left, Plane_Right, Plane_Near, Plane_Far, PlanesNB } |
Enumerates planes of view volume. More... | |
enum | { ClipVert_LeftTopNear, ClipVert_LeftBottomNear, ClipVert_RightTopNear, ClipVert_RightBottomNear, ClipVert_LeftTopFar, ClipVert_LeftBottomFar, ClipVert_RightTopFar, ClipVert_RightBottomFar, ClipVerticesNB } |
Enumerates vertices of view volume. More... | |
Protected Member Functions | |
Standard_Real | SignedPlanePointDistance (const OpenGl_Vec4d &theNormal, const OpenGl_Vec4d &thePnt) |
Calculates signed distance from plane to point. More... | |
bool | isFullOut (const OpenGl_Vec3d &theMinPt, const OpenGl_Vec3d &theMaxPt) const |
Detects if AABB overlaps view volume using separating axis theorem (SAT). More... | |
bool | isTooDistant (const CullingContext &theCtx, const OpenGl_Vec3d &theMinPt, const OpenGl_Vec3d &theMaxPt) const |
Returns TRUE if given AABB should be discarded by distance culling criterion. More... | |
bool | isTooSmall (const CullingContext &theCtx, const OpenGl_Vec3d &theMinPt, const OpenGl_Vec3d &theMaxPt) const |
Returns TRUE if given AABB should be discarded by size culling criterion. More... | |
BVHTreeSelector class provides a possibility to store parameters of view volume, such as its vertices and equations, and contains methods detecting if given AABB overlaps view volume.
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OpenGl_BVHTreeSelector::OpenGl_BVHTreeSelector | ( | ) |
Creates an empty selector object with parallel projection type by default.
void OpenGl_BVHTreeSelector::CacheClipPtsProjections | ( | ) |
Caches view volume's vertices projections along its normals and AABBs dimensions. Must be called at the beginning of each BVH tree traverse loop.
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Return the camera definition.
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Checks whether given AABB should be entirely culled or not.
theCtx | [in] culling properties |
theMinPt | [in] maximum point of AABB |
theMaxPt | [in] minimum point of AABB |
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Detects if AABB overlaps view volume using separating axis theorem (SAT).
theMinPt | [in] maximum point of AABB. |
theMaxPt | [in] minimum point of AABB. |
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Returns TRUE if given AABB should be discarded by distance culling criterion.
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Returns TRUE if given AABB should be discarded by size culling criterion.
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Returns current projection matrix.
void OpenGl_BVHTreeSelector::SetCullingDistance | ( | CullingContext & | theCtx, |
Standard_Real | theDistance | ||
) | const |
Setup distance culling.
void OpenGl_BVHTreeSelector::SetCullingSize | ( | CullingContext & | theCtx, |
Standard_Real | theSize | ||
) | const |
Setup size culling.
void OpenGl_BVHTreeSelector::SetViewportSize | ( | Standard_Integer | theViewportWidth, |
Standard_Integer | theViewportHeight, | ||
Standard_Real | theResolutionRatio | ||
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void OpenGl_BVHTreeSelector::SetViewVolume | ( | const Handle< Graphic3d_Camera > & | theCamera | ) |
Retrieves view volume's planes equations and its vertices from projection and world-view matrices.
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Calculates signed distance from plane to point.
theNormal | [in] the plane's normal. |
thePnt | [in] |
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Returns current world view transformation matrix.
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Returns state of current world view projection transformation matrices.
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camera direction for size culling
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camera definition
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camera eye position for distance culling
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camera scale for size culling
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Plane equations.
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Vertices.
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Max view volume's vertices projections onto its normals.
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Max view volume's vertices projections onto normalized dimensions of AABB.
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Min view volume's vertices projections onto its normals.
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Min view volume's vertices projections onto normalized dimensions of AABB.
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pixel size for size culling
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State of world view projection matrices.