| Open CASCADE Technology
    7.3.0
    | 
#include <ShapePersistent_Poly.hxx>

| Public Types | |
| typedef instance< pPolygon2D, Poly_Polygon2D > | Polygon2D | 
| typedef instance< pPolygon3D, Poly_Polygon3D > | Polygon3D | 
| typedef instance< pPolygonOnTriangulation, Poly_PolygonOnTriangulation > | PolygonOnTriangulation | 
| typedef instance< pTriangulation, Poly_Triangulation > | Triangulation | 
| Static Public Member Functions | |
| static Handle< Polygon2D > | Translate (const Handle< Poly_Polygon2D > &thePoly, StdObjMgt_TransientPersistentMap &theMap) | 
| Create a persistent object for a 2D polygon.  More... | |
| static Handle< Polygon3D > | Translate (const Handle< Poly_Polygon3D > &thePoly, StdObjMgt_TransientPersistentMap &theMap) | 
| Create a persistent object for a 3D polygon.  More... | |
| static Handle< PolygonOnTriangulation > | Translate (const Handle< Poly_PolygonOnTriangulation > &thePolyOnTriang, StdObjMgt_TransientPersistentMap &theMap) | 
| Create a persistent object for a triangulation.  More... | |
| static Handle< Triangulation > | Translate (const Handle< Poly_Triangulation > &thePolyTriang, StdObjMgt_TransientPersistentMap &theMap) | 
| Create a persistent object for a polygon on triangulation.  More... | |
| typedef instance<pPolygon2D, Poly_Polygon2D> ShapePersistent_Poly::Polygon2D | 
| typedef instance<pPolygon3D, Poly_Polygon3D> ShapePersistent_Poly::Polygon3D | 
| typedef instance<pPolygonOnTriangulation, Poly_PolygonOnTriangulation> ShapePersistent_Poly::PolygonOnTriangulation | 
| typedef instance<pTriangulation, Poly_Triangulation> ShapePersistent_Poly::Triangulation | 
| 
 | static | 
Create a persistent object for a 2D polygon.
| 
 | static | 
Create a persistent object for a 3D polygon.
| 
 | static | 
Create a persistent object for a triangulation.
| 
 | static | 
Create a persistent object for a polygon on triangulation.
 1.8.13
 1.8.13