Open CASCADE Technology
7.3.0
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Storage package is used to write and read persistent objects. These objects are read and written by a retrieval or storage algorithm (Storage_Schema object) in a container (disk, memory, network ...). Drivers (FSD_File objects) assign a physical container for data to be stored or retrieved. The standard procedure for an application in reading a container is the following: More...
#include <Storage.hxx>
Static Public Member Functions | |
static TCollection_AsciiString | Version () |
returns the version of Storage's read/write routines More... | |
Storage package is used to write and read persistent objects. These objects are read and written by a retrieval or storage algorithm (Storage_Schema object) in a container (disk, memory, network ...). Drivers (FSD_File objects) assign a physical container for data to be stored or retrieved. The standard procedure for an application in reading a container is the following:
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static |
returns the version of Storage's read/write routines