|
Open CASCADE Technology
7.4.0
|
#include <OpenGl_Context.hxx>#include <OpenGl_Resource.hxx>#include <OpenGl_Texture.hxx>#include <Graphic3d_BufferType.hxx>#include <NCollection_Vector.hxx>Data Structures | |
| class | OpenGl_FrameBuffer |
| Class implements FrameBuffer Object (FBO) resource intended for off-screen rendering. More... | |
Typedefs | |
| typedef NCollection_Vector< GLint > | OpenGl_ColorFormats |
| Short declaration of useful collection types. More... | |
| typedef NCollection_Vector<GLint> OpenGl_ColorFormats |
Short declaration of useful collection types.
1.8.13