Open CASCADE Technology
7.4.0
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#include <OpenGl_StencilTest.hxx>
Public Member Functions | |
OpenGl_StencilTest () | |
Default constructor. More... | |
virtual void | Render (const Handle< OpenGl_Workspace > &theWorkspace) const |
Render primitives to the window. More... | |
virtual void | Release (OpenGl_Context *theContext) |
Release GPU resources. Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe. More... | |
void | SetOptions (const Standard_Boolean theIsEnabled) |
Public Member Functions inherited from OpenGl_Element | |
OpenGl_Element () | |
virtual Standard_Boolean | IsFillDrawMode () const |
Return TRUE if primitive type generates shaded triangulation (to be used in filters). More... | |
virtual void | SynchronizeAspects () |
Update parameters of the drawable elements. More... | |
Protected Member Functions | |
virtual | ~OpenGl_StencilTest () |
Destructor. More... | |
Protected Member Functions inherited from OpenGl_Element | |
virtual | ~OpenGl_Element () |
Additional Inherited Members | |
Static Public Member Functions inherited from OpenGl_Element | |
template<typename theResource_t > | |
static void | Destroy (OpenGl_Context *theContext, theResource_t *&theElement) |
Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe. More... | |
OpenGl_StencilTest::OpenGl_StencilTest | ( | ) |
Default constructor.
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protectedvirtual |
Destructor.
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virtual |
Release GPU resources. Pointer to the context is used because this method might be called when the context is already being destroyed and usage of a handle would be unsafe.
Implements OpenGl_Element.
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virtual |
Render primitives to the window.
Implements OpenGl_Element.
void OpenGl_StencilTest::SetOptions | ( | const Standard_Boolean | theIsEnabled | ) |