Open CASCADE Technology
7.5.0
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#include <Standard.hxx>
#include <Standard_Type.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_TypeOfDeflection.hxx>
#include <Graphic3d_GroupAspect.hxx>
#include <Graphic3d_PresentationAttributes.hxx>
#include <Graphic3d_ShaderProgram.hxx>
#include <Standard_Real.hxx>
#include <Prs3d_VertexDrawMode.hxx>
#include <Prs3d_DimensionUnits.hxx>
#include <Prs3d_TypeOfHLR.hxx>
#include <Standard_Transient.hxx>
#include <GeomAbs_Shape.hxx>
Data Structures | |
class | Prs3d_Drawer |
A graphic attribute manager which governs how objects such as color, width, line thickness and deflection are displayed. A drawer includes an instance of the Aspect classes with particular default values. More... | |
Typedefs | |
typedef Prs3d_Drawer | Graphic3d_HighlightStyle |
typedef Prs3d_Drawer Graphic3d_HighlightStyle |