Open CASCADE Technology
7.5.0
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#include <Graphic3d_Vec.hxx>
#include <Quantity_ColorRGBA.hxx>
#include <RWGltf_GltfAlphaMode.hxx>
#include <Standard_Transient.hxx>
#include <TCollection_AsciiString.hxx>
Data Structures | |
class | RWGltf_MaterialMetallicRoughness |
glTF 2.0 format PBR material definition. More... | |