Open CASCADE Technology  7.5.0
Public Member Functions | Data Fields

RWGltf_MaterialMetallicRoughness Class Reference

glTF 2.0 format PBR material definition. More...

#include <RWGltf_MaterialMetallicRoughness.hxx>

Inheritance diagram for RWGltf_MaterialMetallicRoughness:
Inheritance graph
[legend]

Public Member Functions

 RWGltf_MaterialMetallicRoughness ()
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Data Fields

Handle< Image_TextureBaseColorTexture
 RGB texture for the base color. More...
 
Handle< Image_TextureMetallicRoughnessTexture
 RG texture packing the metallic and roughness properties together. More...
 
Handle< Image_TextureEmissiveTexture
 RGB emissive map controls the color and intensity of the light being emitted by the material. More...
 
Handle< Image_TextureOcclusionTexture
 R occlusion map indicating areas of indirect lighting. More...
 
Handle< Image_TextureNormalTexture
 normal map More...
 
TCollection_AsciiString Id
 material identifier More...
 
TCollection_AsciiString Name
 material name More...
 
Quantity_ColorRGBA BaseColor
 base color (or scale factor to the texture); [1.0, 1.0, 1.0, 1.0] by default More...
 
Graphic3d_Vec3 EmissiveFactor
 emissive color; [0.0, 0.0, 0.0] by default More...
 
Standard_ShortReal Metallic
 metalness (or scale factor to the texture) within range [0.0, 1.0]; 1.0 by default More...
 
Standard_ShortReal Roughness
 roughness (or scale factor to the texture) within range [0.0, 1.0]; 1.0 by default More...
 
Standard_ShortReal AlphaCutOff
 alpha cutoff value; 0.5 by default More...
 
RWGltf_GltfAlphaMode AlphaMode
 alpha mode; RWGltf_GltfAlphaMode_Opaque by default More...
 
Standard_Boolean IsDoubleSided
 specifies whether the material is double sided; FALSE by default More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

glTF 2.0 format PBR material definition.

Constructor & Destructor Documentation

◆ RWGltf_MaterialMetallicRoughness()

RWGltf_MaterialMetallicRoughness::RWGltf_MaterialMetallicRoughness ( )
inline

Field Documentation

◆ AlphaCutOff

Standard_ShortReal RWGltf_MaterialMetallicRoughness::AlphaCutOff

alpha cutoff value; 0.5 by default

◆ AlphaMode

RWGltf_GltfAlphaMode RWGltf_MaterialMetallicRoughness::AlphaMode

alpha mode; RWGltf_GltfAlphaMode_Opaque by default

◆ BaseColor

Quantity_ColorRGBA RWGltf_MaterialMetallicRoughness::BaseColor

base color (or scale factor to the texture); [1.0, 1.0, 1.0, 1.0] by default

◆ BaseColorTexture

Handle< Image_Texture > RWGltf_MaterialMetallicRoughness::BaseColorTexture

RGB texture for the base color.

◆ EmissiveFactor

Graphic3d_Vec3 RWGltf_MaterialMetallicRoughness::EmissiveFactor

emissive color; [0.0, 0.0, 0.0] by default

◆ EmissiveTexture

Handle< Image_Texture > RWGltf_MaterialMetallicRoughness::EmissiveTexture

RGB emissive map controls the color and intensity of the light being emitted by the material.

◆ Id

TCollection_AsciiString RWGltf_MaterialMetallicRoughness::Id

material identifier

◆ IsDoubleSided

Standard_Boolean RWGltf_MaterialMetallicRoughness::IsDoubleSided

specifies whether the material is double sided; FALSE by default

◆ Metallic

Standard_ShortReal RWGltf_MaterialMetallicRoughness::Metallic

metalness (or scale factor to the texture) within range [0.0, 1.0]; 1.0 by default

◆ MetallicRoughnessTexture

Handle< Image_Texture > RWGltf_MaterialMetallicRoughness::MetallicRoughnessTexture

RG texture packing the metallic and roughness properties together.

◆ Name

TCollection_AsciiString RWGltf_MaterialMetallicRoughness::Name

material name

◆ NormalTexture

Handle< Image_Texture > RWGltf_MaterialMetallicRoughness::NormalTexture

normal map

◆ OcclusionTexture

Handle< Image_Texture > RWGltf_MaterialMetallicRoughness::OcclusionTexture

R occlusion map indicating areas of indirect lighting.

◆ Roughness

Standard_ShortReal RWGltf_MaterialMetallicRoughness::Roughness

roughness (or scale factor to the texture) within range [0.0, 1.0]; 1.0 by default


The documentation for this class was generated from the following file: