Open CASCADE Technology  7.5.0
Public Member Functions

BRepPrimAPI_MakeCylinder Class Reference

Describes functions to build cylinders or portions of cylinders. A MakeCylinder object provides a framework for: More...

#include <BRepPrimAPI_MakeCylinder.hxx>

Inheritance diagram for BRepPrimAPI_MakeCylinder:
Inheritance graph
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Public Member Functions

 BRepPrimAPI_MakeCylinder (const Standard_Real R, const Standard_Real H)
 Make a cylinder. More...
 
 BRepPrimAPI_MakeCylinder (const Standard_Real R, const Standard_Real H, const Standard_Real Angle)
 Make a cylinder (part cylinder). More...
 
 BRepPrimAPI_MakeCylinder (const gp_Ax2 &Axes, const Standard_Real R, const Standard_Real H)
 Make a cylinder of radius R and length H. More...
 
 BRepPrimAPI_MakeCylinder (const gp_Ax2 &Axes, const Standard_Real R, const Standard_Real H, const Standard_Real Angle)
 Make a cylinder of radius R and length H with angle H. Constructs. More...
 
Standard_Address OneAxis ()
 Returns the algorithm. More...
 
BRepPrim_CylinderCylinder ()
 Returns the algorithm. More...
 
- Public Member Functions inherited from BRepPrimAPI_MakeOneAxis
virtual void Build () override
 Stores the solid in myShape. More...
 
const TopoDS_FaceFace ()
 Returns the lateral face of the rotational primitive. More...
 
 operator TopoDS_Face ()
 
const TopoDS_ShellShell ()
 Returns the constructed rotational primitive as a shell. More...
 
 operator TopoDS_Shell ()
 
const TopoDS_SolidSolid ()
 Returns the constructed rotational primitive as a solid. More...
 
 operator TopoDS_Solid ()
 
- Public Member Functions inherited from BRepBuilderAPI_MakeShape
virtual const TopoDS_ShapeShape ()
 Returns a shape built by the shape construction algorithm. Raises exception StdFail_NotDone if the shape was not built. More...
 
 operator TopoDS_Shape ()
 
virtual const TopTools_ListOfShapeGenerated (const TopoDS_Shape &S)
 Returns the list of shapes generated from the shape <S>. More...
 
virtual const TopTools_ListOfShapeModified (const TopoDS_Shape &S)
 Returns the list of shapes modified from the shape <S>. More...
 
virtual Standard_Boolean IsDeleted (const TopoDS_Shape &S)
 Returns true if the shape S has been deleted. More...
 
- Public Member Functions inherited from BRepBuilderAPI_Command
virtual ~BRepBuilderAPI_Command ()
 
virtual Standard_Boolean IsDone () const
 
void Check () const
 Raises NotDone if done is false. More...
 

Additional Inherited Members

- Protected Member Functions inherited from BRepBuilderAPI_MakeShape
 BRepBuilderAPI_MakeShape ()
 
- Protected Member Functions inherited from BRepBuilderAPI_Command
 BRepBuilderAPI_Command ()
 Set done to False. More...
 
void Done ()
 Set done to true. More...
 
void NotDone ()
 Set done to false. More...
 
- Protected Attributes inherited from BRepBuilderAPI_MakeShape
TopoDS_Shape myShape
 
TopTools_ListOfShape myGenerated
 

Detailed Description

Describes functions to build cylinders or portions of cylinders. A MakeCylinder object provides a framework for:

Constructor & Destructor Documentation

◆ BRepPrimAPI_MakeCylinder() [1/4]

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const Standard_Real  R,
const Standard_Real  H 
)

Make a cylinder.

Parameters
R[in] cylinder radius
H[in] cylinder height

◆ BRepPrimAPI_MakeCylinder() [2/4]

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const Standard_Real  R,
const Standard_Real  H,
const Standard_Real  Angle 
)

Make a cylinder (part cylinder).

Parameters
R[in] cylinder radius
H[in] cylinder height
Angle[in] defines the missing portion of the cylinder

◆ BRepPrimAPI_MakeCylinder() [3/4]

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const gp_Ax2 Axes,
const Standard_Real  R,
const Standard_Real  H 
)

Make a cylinder of radius R and length H.

Parameters
Axes[in] coordinate system for the construction of the cylinder
R[in] cylinder radius
H[in] cylinder height

◆ BRepPrimAPI_MakeCylinder() [4/4]

BRepPrimAPI_MakeCylinder::BRepPrimAPI_MakeCylinder ( const gp_Ax2 Axes,
const Standard_Real  R,
const Standard_Real  H,
const Standard_Real  Angle 
)

Make a cylinder of radius R and length H with angle H. Constructs.

  • a cylinder of radius R and height H, or
  • a portion of cylinder of radius R and height H, and of the angle Angle defining the missing portion of the cylinder. The cylinder is constructed about the "Z Axis" of either:
  • the global coordinate system, or
  • the local coordinate system Axes. It is limited in this coordinate system as follows:
  • in the v parametric direction (the Z axis), by the two parameter values 0 and H,
  • and in the u parametric direction (the rotation angle around the Z Axis), in the case of a portion of a cylinder, by the two parameter values 0 and Angle. Angle is given in radians. The resulting shape is composed of:
  • a lateral cylindrical face,
  • two planar faces in the planes z = 0 and z = H (in the case of a complete cylinder, these faces are circles), and
  • in case of a portion of a cylinder, two additional planar faces to close the shape.(two rectangles in the planes u = 0 and u = Angle). Exceptions Standard_DomainError if:
  • R is less than or equal to Precision::Confusion(), or
  • H is less than or equal to Precision::Confusion().

Member Function Documentation

◆ Cylinder()

BRepPrim_Cylinder& BRepPrimAPI_MakeCylinder::Cylinder ( )

Returns the algorithm.

◆ OneAxis()

Standard_Address BRepPrimAPI_MakeCylinder::OneAxis ( )
virtual

Returns the algorithm.

Implements BRepPrimAPI_MakeOneAxis.


The documentation for this class was generated from the following file: