Open CASCADE Technology  7.5.0
Public Member Functions

IFSelect_DispPerSignature Class Reference

A DispPerSignature sorts input Entities according to a Signature : it works with a SignCounter to do this. More...

#include <IFSelect_DispPerSignature.hxx>

Inheritance diagram for IFSelect_DispPerSignature:
Inheritance graph
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Public Member Functions

 IFSelect_DispPerSignature ()
 Creates a DispPerSignature with no SignCounter (by default, produces only one packet) More...
 
Handle< IFSelect_SignCounterSignCounter () const
 Returns the SignCounter used for splitting. More...
 
void SetSignCounter (const Handle< IFSelect_SignCounter > &sign)
 Sets a SignCounter for sort Remark : it is set to record lists of entities, not only counts. More...
 
Standard_CString SignName () const
 Returns the name of the SignCounter, which caracterises the sorting criterium for this Dispatch. More...
 
TCollection_AsciiString Label () const override
 Returns as Label, "One File per Signature <name>". More...
 
virtual Standard_Boolean LimitedMax (const Standard_Integer nbent, Standard_Integer &max) const override
 Returns True, maximum count is given as <nbent> More...
 
void Packets (const Interface_Graph &G, IFGraph_SubPartsIterator &packs) const override
 Computes the list of produced Packets. It defines Packets from the SignCounter, which sirts the input Entities per Signature (specific of the SignCounter). More...
 
- Public Member Functions inherited from IFSelect_Dispatch
void SetRootName (const Handle< TCollection_HAsciiString > &name)
 Sets a Root Name as an HAsciiString To reset it, give a Null Handle (then, a ShareOut will have to define the Default Root Name) More...
 
Standard_Boolean HasRootName () const
 Returns True if a specific Root Name has been set (else, the Default Root Name has to be used) More...
 
const Handle< TCollection_HAsciiString > & RootName () const
 Returns the Root Name for files produced by this dispatch It is empty if it has not been set or if it has been reset. More...
 
void SetFinalSelection (const Handle< IFSelect_Selection > &sel)
 Stores (or Changes) the Final Selection for a Dispatch. More...
 
Handle< IFSelect_SelectionFinalSelection () const
 Returns the Final Selection of a Dispatch we 'd like : C++ : return const &. More...
 
IFSelect_SelectionIterator Selections () const
 Returns the complete list of source Selections (starting from FinalSelection) More...
 
virtual Standard_Boolean CanHaveRemainder () const
 Returns True if a Dispatch can have a Remainder, i.e. if its criterium can let entities apart. It is a potential answer, remainder can be empty at run-time even if answer is True. (to attach a RemainderFromDispatch Selection is not allowed if answer is True). Default answer given here is False (can be redefined) More...
 
Interface_EntityIterator GetEntities (const Interface_Graph &G) const
 Gets Unique Root Entities from the Final Selection, given an input Graph This the starting step for an Evaluation (Packets - Remainder) More...
 
Interface_EntityIterator Packeted (const Interface_Graph &G) const
 Returns the list of all Input Entities (see GetEntities) which are put in a Packet. That is, Entities listed in GetEntities but not in Remainder (see below). Input is given as a Graph. More...
 
virtual Interface_EntityIterator Remainder (const Interface_Graph &G) const
 Returns Remainder which is a set of Entities. Can be empty. Default evaluation is empty (has to be redefined if CanHaveRemainder is redefined to return True). More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

A DispPerSignature sorts input Entities according to a Signature : it works with a SignCounter to do this.

Constructor & Destructor Documentation

◆ IFSelect_DispPerSignature()

IFSelect_DispPerSignature::IFSelect_DispPerSignature ( )

Creates a DispPerSignature with no SignCounter (by default, produces only one packet)

Member Function Documentation

◆ Label()

TCollection_AsciiString IFSelect_DispPerSignature::Label ( ) const
overridevirtual

Returns as Label, "One File per Signature <name>".

Implements IFSelect_Dispatch.

◆ LimitedMax()

virtual Standard_Boolean IFSelect_DispPerSignature::LimitedMax ( const Standard_Integer  nbent,
Standard_Integer max 
) const
overridevirtual

Returns True, maximum count is given as <nbent>

Reimplemented from IFSelect_Dispatch.

◆ Packets()

void IFSelect_DispPerSignature::Packets ( const Interface_Graph G,
IFGraph_SubPartsIterator packs 
) const
overridevirtual

Computes the list of produced Packets. It defines Packets from the SignCounter, which sirts the input Entities per Signature (specific of the SignCounter).

Implements IFSelect_Dispatch.

◆ SetSignCounter()

void IFSelect_DispPerSignature::SetSignCounter ( const Handle< IFSelect_SignCounter > &  sign)

Sets a SignCounter for sort Remark : it is set to record lists of entities, not only counts.

◆ SignCounter()

Handle< IFSelect_SignCounter > IFSelect_DispPerSignature::SignCounter ( ) const

Returns the SignCounter used for splitting.

◆ SignName()

Standard_CString IFSelect_DispPerSignature::SignName ( ) const

Returns the name of the SignCounter, which caracterises the sorting criterium for this Dispatch.


The documentation for this class was generated from the following file: