|
| RWObj_Reader () |
| Empty constructor. More...
|
|
Standard_Boolean | Read (const TCollection_AsciiString &theFile, const Message_ProgressRange &theProgress) |
| Reads data from OBJ file. Unicode paths can be given in UTF-8 encoding. Returns true if success, false on error or user break. More...
|
|
Standard_Boolean | Probe (const TCollection_AsciiString &theFile, const Message_ProgressRange &theProgress) |
| Probe data from OBJ file (comments, external references) without actually reading mesh data. Although mesh data will not be collected, the full file content will be parsed, due to OBJ format limitations. More...
|
|
const TCollection_AsciiString & | FileComments () const |
| Returns file comments (lines starting with # at the beginning of file). More...
|
|
const NCollection_IndexedMap< TCollection_AsciiString > & | ExternalFiles () const |
| Return the list of external file references. More...
|
|
Standard_Integer | NbProbeNodes () const |
| Number of probed nodes. More...
|
|
Standard_Integer | NbProbeElems () const |
|
Standard_Size | MemoryLimit () const |
| Returns memory limit in bytes; -1 (no limit) by default. More...
|
|
void | SetMemoryLimit (Standard_Size theMemLimit) |
| Specify memory limit in bytes, so that import will be aborted by specified limit before memory allocation error occurs. More...
|
|
const RWMesh_CoordinateSystemConverter & | Transformation () const |
| Return transformation from one coordinate system to another; no transformation by default. More...
|
|
void | SetTransformation (const RWMesh_CoordinateSystemConverter &theCSConverter) |
| Setup transformation from one coordinate system to another. OBJ file might be exported following various coordinate system conventions, so that it might be useful automatically transform data during file reading. More...
|
|
Standard_Boolean | IsSinglePrecision () const |
| Return single precision flag for reading vertex data (coordinates); FALSE by default. More...
|
|
void | SetSinglePrecision (Standard_Boolean theIsSinglePrecision) |
| Setup single/double precision flag for reading vertex data (coordinates). More...
|
|
Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
|
|
| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
|
|
Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
|
|
virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
|
|
virtual void | Delete () const |
| Memory deallocator for transient classes. More...
|
|
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
|
|
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
|
|
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
|
|
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
|
|
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
|
|
Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
|
|
Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
|
|
void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
|
|
Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
|
|
|
Standard_Boolean | read (const TCollection_AsciiString &theFile, const Message_ProgressRange &theProgress, const Standard_Boolean theToProbe) |
| Reads data from OBJ file. Unicode paths can be given in UTF-8 encoding. Returns true if success, false on error or user break. More...
|
|
|
virtual Standard_Boolean | addMesh (const RWObj_SubMesh &theMesh, const RWObj_SubMeshReason theReason)=0 |
| Add new sub-mesh. Basically, this method will be called multiple times for the same group with different reason, so that implementation should decide if previously allocated sub-mesh should be used or new one to be allocated. Sub-mesh command can be skipped if previous sub-mesh is empty, or if the reason is out of interest for particular reader (e.g. if materials are ignored, reader may ignore RWObj_SubMeshReason_NewMaterial reason). More...
|
|
virtual gp_Pnt | getNode (Standard_Integer theIndex) const =0 |
| Retrieve sub-mesh node position, added by addNode(). More...
|
|
virtual Standard_Integer | addNode (const gp_Pnt &thePnt)=0 |
| Callback function to be implemented in descendant. Should create new node with specified coordinates in the target model, and return its ID as integer. More...
|
|
virtual void | setNodeNormal (const Standard_Integer theIndex, const Graphic3d_Vec3 &theNorm)=0 |
| Callback function to be implemented in descendant. Should set normal coordinates for specified node. More...
|
|
virtual void | setNodeUV (const Standard_Integer theIndex, const Graphic3d_Vec2 &theUV)=0 |
| Callback function to be implemented in descendant. Should set texture coordinates for specified node. More...
|
|
virtual void | addElement (Standard_Integer theN1, Standard_Integer theN2, Standard_Integer theN3, Standard_Integer theN4)=0 |
| Callback function to be implemented in descendant. Should create new element (triangle or quad if 4th index is != -1) built on specified nodes in the target model. More...
|
|
An abstract class implementing procedure to read OBJ file.
This class is not bound to particular data structure and can be used to read the file directly into arbitrary data model. To use it, create descendant class and implement interface methods.
Call method Read() to read the file.