Open CASCADE Technology
7.6.0
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#include <Adaptor3d_Surface.hxx>
#include <BlendFunc_Corde.hxx>
#include <BlendFunc_GenChamfer.hxx>
#include <math_Vector.hxx>
#include <TColStd_Array1OfReal.hxx>
#include <GeomAbs_Shape.hxx>
#include <TColStd_Array1OfInteger.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <TColgp_Array1OfVec.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <TColgp_Array1OfVec2d.hxx>
Data Structures | |
class | BlendFunc_Chamfer |
Class for a function used to compute a "ordinary" chamfer: when distances from spine to surfaces are constant. More... | |