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Open CASCADE Technology
7.6.0
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Trims sets of faces in the corner to make proper parts of pipe. More...
#include <BRepFill_TrimShellCorner.hxx>
Public Member Functions | |
| BRepFill_TrimShellCorner (const Handle< TopTools_HArray2OfShape > &theFaces, const BRepFill_TransitionStyle theTransition, const gp_Ax2 &theAxeOfBisPlane) | |
| Constructor: takes faces to intersect, type of transition (it can be RightCorner or RoundCorner) and axis of bisector plane. More... | |
| void | AddBounds (const Handle< TopTools_HArray2OfShape > &Bounds) |
| void | AddUEdges (const Handle< TopTools_HArray2OfShape > &theUEdges) |
| void | AddVEdges (const Handle< TopTools_HArray2OfShape > &theVEdges, const Standard_Integer theIndex) |
| void | Perform () |
| Standard_Boolean | IsDone () const |
| Standard_Boolean | HasSection () const |
| void | Modified (const TopoDS_Shape &S, TopTools_ListOfShape &theModified) |
Trims sets of faces in the corner to make proper parts of pipe.
| BRepFill_TrimShellCorner::BRepFill_TrimShellCorner | ( | const Handle< TopTools_HArray2OfShape > & | theFaces, |
| const BRepFill_TransitionStyle | theTransition, | ||
| const gp_Ax2 & | theAxeOfBisPlane | ||
| ) |
Constructor: takes faces to intersect, type of transition (it can be RightCorner or RoundCorner) and axis of bisector plane.
| void BRepFill_TrimShellCorner::AddBounds | ( | const Handle< TopTools_HArray2OfShape > & | Bounds | ) |
| void BRepFill_TrimShellCorner::AddUEdges | ( | const Handle< TopTools_HArray2OfShape > & | theUEdges | ) |
| void BRepFill_TrimShellCorner::AddVEdges | ( | const Handle< TopTools_HArray2OfShape > & | theVEdges, |
| const Standard_Integer | theIndex | ||
| ) |
| Standard_Boolean BRepFill_TrimShellCorner::HasSection | ( | ) | const |
| Standard_Boolean BRepFill_TrimShellCorner::IsDone | ( | ) | const |
| void BRepFill_TrimShellCorner::Modified | ( | const TopoDS_Shape & | S, |
| TopTools_ListOfShape & | theModified | ||
| ) |
| void BRepFill_TrimShellCorner::Perform | ( | ) |