Open CASCADE Technology  7.6.0
Public Member Functions

IFSelect_DispPerCount Class Reference

A DispPerCount gathers all the input Entities into one or several Packets, each containing a defined count of Entity This count is a Parameter of the DispPerCount, given as an IntParam, thus allowing external control of its Value. More...

#include <IFSelect_DispPerCount.hxx>

Inheritance diagram for IFSelect_DispPerCount:
Inheritance graph
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Public Member Functions

 IFSelect_DispPerCount ()
 Creates a DispPerCount with no Count (default value 1) More...
 
Handle< IFSelect_IntParamCount () const
 Returns the Count Parameter used for splitting. More...
 
void SetCount (const Handle< IFSelect_IntParam > &count)
 Sets a new Parameter for Count. More...
 
Standard_Integer CountValue () const
 Returns the effective value of the count parameter (if Count Parameter not Set or value not positive, returns 1) More...
 
TCollection_AsciiString Label () const override
 Returns as Label, "One File per <count> Input Entities". More...
 
virtual Standard_Boolean LimitedMax (const Standard_Integer nbent, Standard_Integer &max) const override
 Returns True, maximum count is given as <nbent> More...
 
void Packets (const Interface_Graph &G, IFGraph_SubPartsIterator &packs) const override
 Computes the list of produced Packets. It defines Packets in order to have at most <Count> Entities per Packet, Entities are given by RootResult from the Final Selection. More...
 
- Public Member Functions inherited from IFSelect_Dispatch
void SetRootName (const Handle< TCollection_HAsciiString > &name)
 Sets a Root Name as an HAsciiString To reset it, give a Null Handle (then, a ShareOut will have to define the Default Root Name) More...
 
Standard_Boolean HasRootName () const
 Returns True if a specific Root Name has been set (else, the Default Root Name has to be used) More...
 
const Handle< TCollection_HAsciiString > & RootName () const
 Returns the Root Name for files produced by this dispatch It is empty if it has not been set or if it has been reset. More...
 
void SetFinalSelection (const Handle< IFSelect_Selection > &sel)
 Stores (or Changes) the Final Selection for a Dispatch. More...
 
Handle< IFSelect_SelectionFinalSelection () const
 Returns the Final Selection of a Dispatch we 'd like : C++ : return const &. More...
 
IFSelect_SelectionIterator Selections () const
 Returns the complete list of source Selections (starting from FinalSelection) More...
 
virtual Standard_Boolean CanHaveRemainder () const
 Returns True if a Dispatch can have a Remainder, i.e. if its criterium can let entities apart. It is a potential answer, remainder can be empty at run-time even if answer is True. (to attach a RemainderFromDispatch Selection is not allowed if answer is True). Default answer given here is False (can be redefined) More...
 
Interface_EntityIterator GetEntities (const Interface_Graph &G) const
 Gets Unique Root Entities from the Final Selection, given an input Graph This the starting step for an Evaluation (Packets - Remainder) More...
 
Interface_EntityIterator Packeted (const Interface_Graph &G) const
 Returns the list of all Input Entities (see GetEntities) which are put in a Packet. That is, Entities listed in GetEntities but not in Remainder (see below). Input is given as a Graph. More...
 
virtual Interface_EntityIterator Remainder (const Interface_Graph &G) const
 Returns Remainder which is a set of Entities. Can be empty. Default evaluation is empty (has to be redefined if CanHaveRemainder is redefined to return True). More...
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Detailed Description

A DispPerCount gathers all the input Entities into one or several Packets, each containing a defined count of Entity This count is a Parameter of the DispPerCount, given as an IntParam, thus allowing external control of its Value.

Constructor & Destructor Documentation

◆ IFSelect_DispPerCount()

IFSelect_DispPerCount::IFSelect_DispPerCount ( )

Creates a DispPerCount with no Count (default value 1)

Member Function Documentation

◆ Count()

Handle< IFSelect_IntParam > IFSelect_DispPerCount::Count ( ) const

Returns the Count Parameter used for splitting.

◆ CountValue()

Standard_Integer IFSelect_DispPerCount::CountValue ( ) const

Returns the effective value of the count parameter (if Count Parameter not Set or value not positive, returns 1)

◆ Label()

TCollection_AsciiString IFSelect_DispPerCount::Label ( ) const
overridevirtual

Returns as Label, "One File per <count> Input Entities".

Implements IFSelect_Dispatch.

◆ LimitedMax()

virtual Standard_Boolean IFSelect_DispPerCount::LimitedMax ( const Standard_Integer  nbent,
Standard_Integer max 
) const
overridevirtual

Returns True, maximum count is given as <nbent>

Reimplemented from IFSelect_Dispatch.

◆ Packets()

void IFSelect_DispPerCount::Packets ( const Interface_Graph G,
IFGraph_SubPartsIterator packs 
) const
overridevirtual

Computes the list of produced Packets. It defines Packets in order to have at most <Count> Entities per Packet, Entities are given by RootResult from the Final Selection.

Implements IFSelect_Dispatch.

◆ SetCount()

void IFSelect_DispPerCount::SetCount ( const Handle< IFSelect_IntParam > &  count)

Sets a new Parameter for Count.


The documentation for this class was generated from the following file: