Open CASCADE Technology
7.6.0
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A DispPerSignature sorts input Entities according to a Signature : it works with a SignCounter to do this. More...
#include <IFSelect_DispPerSignature.hxx>
Public Member Functions | |
IFSelect_DispPerSignature () | |
Creates a DispPerSignature with no SignCounter (by default, produces only one packet) More... | |
Handle< IFSelect_SignCounter > | SignCounter () const |
Returns the SignCounter used for splitting. More... | |
void | SetSignCounter (const Handle< IFSelect_SignCounter > &sign) |
Sets a SignCounter for sort Remark : it is set to record lists of entities, not only counts. More... | |
Standard_CString | SignName () const |
Returns the name of the SignCounter, which caracterises the sorting criterium for this Dispatch. More... | |
TCollection_AsciiString | Label () const override |
Returns as Label, "One File per Signature <name>". More... | |
virtual Standard_Boolean | LimitedMax (const Standard_Integer nbent, Standard_Integer &max) const override |
Returns True, maximum count is given as <nbent> More... | |
void | Packets (const Interface_Graph &G, IFGraph_SubPartsIterator &packs) const override |
Computes the list of produced Packets. It defines Packets from the SignCounter, which sirts the input Entities per Signature (specific of the SignCounter). More... | |
Public Member Functions inherited from IFSelect_Dispatch | |
void | SetRootName (const Handle< TCollection_HAsciiString > &name) |
Sets a Root Name as an HAsciiString To reset it, give a Null Handle (then, a ShareOut will have to define the Default Root Name) More... | |
Standard_Boolean | HasRootName () const |
Returns True if a specific Root Name has been set (else, the Default Root Name has to be used) More... | |
const Handle< TCollection_HAsciiString > & | RootName () const |
Returns the Root Name for files produced by this dispatch It is empty if it has not been set or if it has been reset. More... | |
void | SetFinalSelection (const Handle< IFSelect_Selection > &sel) |
Stores (or Changes) the Final Selection for a Dispatch. More... | |
Handle< IFSelect_Selection > | FinalSelection () const |
Returns the Final Selection of a Dispatch we 'd like : C++ : return const &. More... | |
IFSelect_SelectionIterator | Selections () const |
Returns the complete list of source Selections (starting from FinalSelection) More... | |
virtual Standard_Boolean | CanHaveRemainder () const |
Returns True if a Dispatch can have a Remainder, i.e. if its criterium can let entities apart. It is a potential answer, remainder can be empty at run-time even if answer is True. (to attach a RemainderFromDispatch Selection is not allowed if answer is True). Default answer given here is False (can be redefined) More... | |
Interface_EntityIterator | GetEntities (const Interface_Graph &G) const |
Gets Unique Root Entities from the Final Selection, given an input Graph This the starting step for an Evaluation (Packets - Remainder) More... | |
Interface_EntityIterator | Packeted (const Interface_Graph &G) const |
Returns the list of all Input Entities (see GetEntities) which are put in a Packet. That is, Entities listed in GetEntities but not in Remainder (see below). Input is given as a Graph. More... | |
virtual Interface_EntityIterator | Remainder (const Interface_Graph &G) const |
Returns Remainder which is a set of Entities. Can be empty. Default evaluation is empty (has to be redefined if CanHaveRemainder is redefined to return True). More... | |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. More... | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. More... | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. More... | |
virtual | ~Standard_Transient () |
Destructor must be virtual. More... | |
virtual void | Delete () const |
Memory deallocator for transient classes. More... | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. More... | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. More... | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. More... | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More... | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More... | |
Standard_Integer | GetRefCount () const |
Get the reference counter of this object. More... | |
void | IncrementRefCounter () const |
Increments the reference counter of this object. More... | |
Standard_Integer | DecrementRefCounter () const |
Decrements the reference counter of this object; returns the decremented value. More... | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. More... | |
Static Public Member Functions inherited from Standard_Transient | |
static const char * | get_type_name () |
Returns a type descriptor about this object. More... | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. More... | |
A DispPerSignature sorts input Entities according to a Signature : it works with a SignCounter to do this.
IFSelect_DispPerSignature::IFSelect_DispPerSignature | ( | ) |
Creates a DispPerSignature with no SignCounter (by default, produces only one packet)
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overridevirtual |
Returns as Label, "One File per Signature <name>".
Implements IFSelect_Dispatch.
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overridevirtual |
Returns True, maximum count is given as <nbent>
Reimplemented from IFSelect_Dispatch.
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overridevirtual |
Computes the list of produced Packets. It defines Packets from the SignCounter, which sirts the input Entities per Signature (specific of the SignCounter).
Implements IFSelect_Dispatch.
void IFSelect_DispPerSignature::SetSignCounter | ( | const Handle< IFSelect_SignCounter > & | sign | ) |
Sets a SignCounter for sort Remark : it is set to record lists of entities, not only counts.
Handle< IFSelect_SignCounter > IFSelect_DispPerSignature::SignCounter | ( | ) | const |
Returns the SignCounter used for splitting.
Standard_CString IFSelect_DispPerSignature::SignName | ( | ) | const |
Returns the name of the SignCounter, which caracterises the sorting criterium for this Dispatch.