Open CASCADE Technology  7.6.0
Public Member Functions

MAT_ListOfBisector Class Reference

#include <MAT_ListOfBisector.hxx>

Inheritance diagram for MAT_ListOfBisector:
Inheritance graph
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Public Member Functions

 MAT_ListOfBisector ()
 
 ~MAT_ListOfBisector ()
 
void First ()
 
void Last ()
 
void Init (const Handle< MAT_Bisector > &aniten)
 
void Next ()
 
void Previous ()
 
Standard_Boolean More () const
 
Handle< MAT_BisectorCurrent () const
 
void Current (const Handle< MAT_Bisector > &anitem) const
 
Handle< MAT_BisectorFirstItem () const
 
Handle< MAT_BisectorLastItem () const
 
Handle< MAT_BisectorPreviousItem () const
 
Handle< MAT_BisectorNextItem () const
 
Standard_Integer Number () const
 
Standard_Integer Index () const
 
Handle< MAT_BisectorBrackets (const Standard_Integer anindex)
 
Handle< MAT_Bisectoroperator() (const Standard_Integer anindex)
 
void Unlink ()
 
void LinkBefore (const Handle< MAT_Bisector > &anitem)
 
void LinkAfter (const Handle< MAT_Bisector > &anitem)
 
void FrontAdd (const Handle< MAT_Bisector > &anitem)
 
void BackAdd (const Handle< MAT_Bisector > &anitem)
 
void Permute ()
 
void Loop () const
 
Standard_Boolean IsEmpty () const
 
void Dump (const Standard_Integer ashift, const Standard_Integer alevel)
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor. More...
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing. More...
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter. More...
 
virtual ~Standard_Transient ()
 Destructor must be virtual. More...
 
virtual void Delete () const
 Memory deallocator for transient classes. More...
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object. More...
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type. More...
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName. More...
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
 
Standard_Integer GetRefCount () const
 Get the reference counter of this object. More...
 
void IncrementRefCounter () const
 Increments the reference counter of this object. More...
 
Standard_Integer DecrementRefCounter () const
 Decrements the reference counter of this object; returns the decremented value. More...
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object. More...
 
- Static Public Member Functions inherited from Standard_Transient
static const char * get_type_name ()
 Returns a type descriptor about this object. More...
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class. More...
 

Constructor & Destructor Documentation

◆ MAT_ListOfBisector()

MAT_ListOfBisector::MAT_ListOfBisector ( )

◆ ~MAT_ListOfBisector()

MAT_ListOfBisector::~MAT_ListOfBisector ( )

Member Function Documentation

◆ BackAdd()

void MAT_ListOfBisector::BackAdd ( const Handle< MAT_Bisector > &  anitem)

◆ Brackets()

Handle< MAT_Bisector > MAT_ListOfBisector::Brackets ( const Standard_Integer  anindex)

◆ Current() [1/2]

Handle< MAT_Bisector > MAT_ListOfBisector::Current ( ) const

◆ Current() [2/2]

void MAT_ListOfBisector::Current ( const Handle< MAT_Bisector > &  anitem) const

◆ Dump()

void MAT_ListOfBisector::Dump ( const Standard_Integer  ashift,
const Standard_Integer  alevel 
)

◆ First()

void MAT_ListOfBisector::First ( )

◆ FirstItem()

Handle< MAT_Bisector > MAT_ListOfBisector::FirstItem ( ) const

◆ FrontAdd()

void MAT_ListOfBisector::FrontAdd ( const Handle< MAT_Bisector > &  anitem)

◆ Index()

Standard_Integer MAT_ListOfBisector::Index ( ) const

◆ Init()

void MAT_ListOfBisector::Init ( const Handle< MAT_Bisector > &  aniten)

◆ IsEmpty()

Standard_Boolean MAT_ListOfBisector::IsEmpty ( ) const

◆ Last()

void MAT_ListOfBisector::Last ( )

◆ LastItem()

Handle< MAT_Bisector > MAT_ListOfBisector::LastItem ( ) const

◆ LinkAfter()

void MAT_ListOfBisector::LinkAfter ( const Handle< MAT_Bisector > &  anitem)

◆ LinkBefore()

void MAT_ListOfBisector::LinkBefore ( const Handle< MAT_Bisector > &  anitem)

◆ Loop()

void MAT_ListOfBisector::Loop ( ) const

◆ More()

Standard_Boolean MAT_ListOfBisector::More ( ) const

◆ Next()

void MAT_ListOfBisector::Next ( )

◆ NextItem()

Handle< MAT_Bisector > MAT_ListOfBisector::NextItem ( ) const

◆ Number()

Standard_Integer MAT_ListOfBisector::Number ( ) const

◆ operator()()

Handle< MAT_Bisector > MAT_ListOfBisector::operator() ( const Standard_Integer  anindex)
inline

◆ Permute()

void MAT_ListOfBisector::Permute ( )

◆ Previous()

void MAT_ListOfBisector::Previous ( )

◆ PreviousItem()

Handle< MAT_Bisector > MAT_ListOfBisector::PreviousItem ( ) const

◆ Unlink()

void MAT_ListOfBisector::Unlink ( )

The documentation for this class was generated from the following file: