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| OpenGl_ShaderObject (GLenum theType) |
| Creates uninitialized shader object. More...
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virtual | ~OpenGl_ShaderObject () |
| Releases resources of shader object. More...
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Standard_Boolean | LoadSource (const Handle< OpenGl_Context > &theCtx, const TCollection_AsciiString &theSource) |
| Loads shader source code. More...
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Standard_Boolean | Compile (const Handle< OpenGl_Context > &theCtx) |
| Compiles the shader object. More...
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Standard_Boolean | LoadAndCompile (const Handle< OpenGl_Context > &theCtx, const TCollection_AsciiString &theId, const TCollection_AsciiString &theSource, bool theIsVerbose=true, bool theToPrintSource=true) |
| Wrapper for compiling shader object with verbose printing on error. More...
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void | DumpSourceCode (const Handle< OpenGl_Context > &theCtx, const TCollection_AsciiString &theId, const TCollection_AsciiString &theSource) const |
| Print source code of this shader object to messenger. More...
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Standard_Boolean | FetchInfoLog (const Handle< OpenGl_Context > &theCtx, TCollection_AsciiString &theLog) |
| Fetches information log of the last compile operation. More...
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Standard_Boolean | Create (const Handle< OpenGl_Context > &theCtx) |
| Creates new empty shader object of specified type. More...
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virtual void | Release (OpenGl_Context *theCtx) override |
| Destroys shader object. More...
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virtual Standard_Size | EstimatedDataSize () const override |
| Returns estimated GPU memory usage - not implemented. More...
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GLenum | Type () const |
| Returns type of shader object. More...
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Standard_Boolean | updateDebugDump (const Handle< OpenGl_Context > &theCtx, const TCollection_AsciiString &theId, const TCollection_AsciiString &theFolder, Standard_Boolean theToBeautify, Standard_Boolean theToReset) |
| Update the shader object from external file in the following way: 1) If external file does not exist, then it will be created (current source code will be dumped, no recompilation) and FALSE will be returned. 2) If external file exists and it has the same timestamp as myDumpDate, nothing will be done and FALSE will be returned. 3) If external file exists and it has newer timestamp than myDumpDate, shader will be recompiled and TRUE will be returned. More...
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| OpenGl_Resource () |
| Empty constructor. More...
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virtual | ~OpenGl_Resource () |
| Destructor. Inheritors should call Clean (NULL) within it. More...
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
| Dumps the content of me into the stream. More...
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor. More...
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing. More...
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter. More...
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virtual | ~Standard_Transient () |
| Destructor must be virtual. More...
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virtual void | Delete () const |
| Memory deallocator for transient classes. More...
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object. More...
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type. More...
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName. More...
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. More...
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. More...
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Standard_Integer | GetRefCount () const |
| Get the reference counter of this object. More...
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void | IncrementRefCounter () const |
| Increments the reference counter of this object. More...
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Standard_Integer | DecrementRefCounter () const |
| Decrements the reference counter of this object; returns the decremented value. More...
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Wrapper for OpenGL shader object.