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| gp_Vec2d () |
| Creates a zero vector. More...
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| gp_Vec2d (const gp_Dir2d &theV) |
| Creates a unitary vector from a direction theV. More...
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| gp_Vec2d (const gp_XY &theCoord) |
| Creates a vector with a doublet of coordinates. More...
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| gp_Vec2d (const Standard_Real theXv, const Standard_Real theYv) |
| Creates a point with its two Cartesian coordinates. More...
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| gp_Vec2d (const gp_Pnt2d &theP1, const gp_Pnt2d &theP2) |
| Creates a vector from two points. The length of the vector is the distance between theP1 and theP2. More...
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void | SetCoord (const Standard_Integer theIndex, const Standard_Real theXi) |
| Changes the coordinate of range theIndex theIndex = 1 => X is modified theIndex = 2 => Y is modified Raises OutOfRange if theIndex != {1, 2}. More...
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void | SetCoord (const Standard_Real theXv, const Standard_Real theYv) |
| For this vector, assigns the values theXv and theYv to its two coordinates. More...
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void | SetX (const Standard_Real theX) |
| Assigns the given value to the X coordinate of this vector. More...
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void | SetY (const Standard_Real theY) |
| Assigns the given value to the Y coordinate of this vector. More...
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void | SetXY (const gp_XY &theCoord) |
| Assigns the two coordinates of theCoord to this vector. More...
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Standard_Real | Coord (const Standard_Integer theIndex) const |
| Returns the coordinate of range theIndex : theIndex = 1 => X is returned theIndex = 2 => Y is returned Raised if theIndex != {1, 2}. More...
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void | Coord (Standard_Real &theXv, Standard_Real &theYv) const |
| For this vector, returns its two coordinates theXv and theYv. More...
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Standard_Real | X () const |
| For this vector, returns its X coordinate. More...
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Standard_Real | Y () const |
| For this vector, returns its Y coordinate. More...
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const gp_XY & | XY () const |
| For this vector, returns its two coordinates as a number pair. More...
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Standard_Boolean | IsEqual (const gp_Vec2d &theOther, const Standard_Real theLinearTolerance, const Standard_Real theAngularTolerance) const |
| Returns True if the two vectors have the same magnitude value and the same direction. The precision values are theLinearTolerance for the magnitude and theAngularTolerance for the direction. More...
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Standard_Boolean | IsNormal (const gp_Vec2d &theOther, const Standard_Real theAngularTolerance) const |
| Returns True if abs(Abs(<me>.Angle(theOther)) - PI/2.) <= theAngularTolerance Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution or theOther.Magnitude() <= Resolution from gp. More...
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Standard_Boolean | IsOpposite (const gp_Vec2d &theOther, const Standard_Real theAngularTolerance) const |
| Returns True if PI - Abs(<me>.Angle(theOther)) <= theAngularTolerance Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution or theOther.Magnitude() <= Resolution from gp. More...
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Standard_Boolean | IsParallel (const gp_Vec2d &theOther, const Standard_Real theAngularTolerance) const |
| Returns true if Abs(Angle(<me>, theOther)) <= theAngularTolerance or PI - Abs(Angle(<me>, theOther)) <= theAngularTolerance Two vectors with opposite directions are considered as parallel. Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution or theOther.Magnitude() <= Resolution from gp. More...
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Standard_Real | Angle (const gp_Vec2d &theOther) const |
| Computes the angular value between <me> and <theOther> returns the angle value between -PI and PI in radian. The orientation is from <me> to theOther. The positive sense is the trigonometric sense. Raises VectorWithNullMagnitude if <me>.Magnitude() <= Resolution from gp or theOther.Magnitude() <= Resolution because the angular value is indefinite if one of the vectors has a null magnitude. More...
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Standard_Real | Magnitude () const |
| Computes the magnitude of this vector. More...
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Standard_Real | SquareMagnitude () const |
| Computes the square magnitude of this vector. More...
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void | Add (const gp_Vec2d &theOther) |
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void | operator+= (const gp_Vec2d &theOther) |
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gp_Vec2d | Added (const gp_Vec2d &theOther) const |
| Adds two vectors. More...
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gp_Vec2d | operator+ (const gp_Vec2d &theOther) const |
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Standard_Real | Crossed (const gp_Vec2d &theRight) const |
| Computes the crossing product between two vectors. More...
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Standard_Real | operator^ (const gp_Vec2d &theRight) const |
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Standard_Real | CrossMagnitude (const gp_Vec2d &theRight) const |
| Computes the magnitude of the cross product between <me> and theRight. Returns || <me> ^ theRight ||. More...
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Standard_Real | CrossSquareMagnitude (const gp_Vec2d &theRight) const |
| Computes the square magnitude of the cross product between <me> and theRight. Returns || <me> ^ theRight ||**2. More...
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void | Divide (const Standard_Real theScalar) |
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void | operator/= (const Standard_Real theScalar) |
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gp_Vec2d | Divided (const Standard_Real theScalar) const |
| divides a vector by a scalar More...
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gp_Vec2d | operator/ (const Standard_Real theScalar) const |
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Standard_Real | Dot (const gp_Vec2d &theOther) const |
| Computes the scalar product. More...
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Standard_Real | operator* (const gp_Vec2d &theOther) const |
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gp_Vec2d | GetNormal () const |
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void | Multiply (const Standard_Real theScalar) |
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void | operator*= (const Standard_Real theScalar) |
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gp_Vec2d | Multiplied (const Standard_Real theScalar) const |
| Normalizes a vector Raises an exception if the magnitude of the vector is lower or equal to Resolution from package gp. More...
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gp_Vec2d | operator* (const Standard_Real theScalar) const |
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void | Normalize () |
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gp_Vec2d | Normalized () const |
| Normalizes a vector Raises an exception if the magnitude of the vector is lower or equal to Resolution from package gp. Reverses the direction of a vector. More...
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void | Reverse () |
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gp_Vec2d | Reversed () const |
| Reverses the direction of a vector. More...
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gp_Vec2d | operator- () const |
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void | Subtract (const gp_Vec2d &theRight) |
| Subtracts two vectors. More...
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void | operator-= (const gp_Vec2d &theRight) |
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gp_Vec2d | Subtracted (const gp_Vec2d &theRight) const |
| Subtracts two vectors. More...
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gp_Vec2d | operator- (const gp_Vec2d &theRight) const |
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void | SetLinearForm (const Standard_Real theA1, const gp_Vec2d &theV1, const Standard_Real theA2, const gp_Vec2d &theV2, const gp_Vec2d &theV3) |
| <me> is set to the following linear form : theA1 * theV1 + theA2 * theV2 + theV3 More...
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void | SetLinearForm (const Standard_Real theA1, const gp_Vec2d &theV1, const Standard_Real theA2, const gp_Vec2d &theV2) |
| <me> is set to the following linear form : theA1 * theV1 + theA2 * theV2 More...
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void | SetLinearForm (const Standard_Real theA1, const gp_Vec2d &theV1, const gp_Vec2d &theV2) |
| <me> is set to the following linear form : theA1 * theV1 + theV2 More...
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void | SetLinearForm (const gp_Vec2d &theV1, const gp_Vec2d &theV2) |
| <me> is set to the following linear form : theV1 + theV2 More...
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void | Mirror (const gp_Vec2d &theV) |
| Performs the symmetrical transformation of a vector with respect to the vector theV which is the center of the symmetry. More...
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gp_Vec2d | Mirrored (const gp_Vec2d &theV) const |
| Performs the symmetrical transformation of a vector with respect to the vector theV which is the center of the symmetry. More...
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void | Mirror (const gp_Ax2d &theA1) |
| Performs the symmetrical transformation of a vector with respect to an axis placement which is the axis of the symmetry. More...
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gp_Vec2d | Mirrored (const gp_Ax2d &theA1) const |
| Performs the symmetrical transformation of a vector with respect to an axis placement which is the axis of the symmetry. More...
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void | Rotate (const Standard_Real theAng) |
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gp_Vec2d | Rotated (const Standard_Real theAng) const |
| Rotates a vector. theAng is the angular value of the rotation in radians. More...
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void | Scale (const Standard_Real theS) |
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gp_Vec2d | Scaled (const Standard_Real theS) const |
| Scales a vector. theS is the scaling value. More...
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void | Transform (const gp_Trsf2d &theT) |
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gp_Vec2d | Transformed (const gp_Trsf2d &theT) const |
| Transforms a vector with a Trsf from gp. More...
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Defines a non-persistent vector in 2D space.