Open CASCADE Technology
7.7.0
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#include <BVH_PrimitiveSet3d.hxx>
#include <Select3D_BVHBuilder3d.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <SelectMgr_SensitiveEntity.hxx>
#include <SelectMgr_Selection.hxx>
Data Structures | |
class | SelectMgr_SensitiveEntitySet |
This class is used to store all calculated sensitive entities of one selectable object. It provides an interface for building BVH tree which is used to speed-up the performance of searching for overlap among sensitives of one selectable object. More... | |
Typedefs | |
typedef NCollection_IndexedMap< Handle< SelectMgr_SensitiveEntity > > | SelectMgr_IndexedMapOfHSensitive |
typedef NCollection_DataMap< Handle< SelectMgr_EntityOwner >, Standard_Integer > | SelectMgr_MapOfOwners |
typedef NCollection_IndexedMap<Handle< SelectMgr_SensitiveEntity > > SelectMgr_IndexedMapOfHSensitive |