The class BOPDS_Point is to store the information about intersection point.
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#include <BOPDS_Point.hxx>
The class BOPDS_Point is to store the information about intersection point.
◆ BOPDS_Point()
BOPDS_Point::BOPDS_Point |
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◆ ~BOPDS_Point()
virtual BOPDS_Point::~BOPDS_Point |
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virtual |
◆ Index()
Selector Returns index of the vertex.
◆ Pnt()
const gp_Pnt& BOPDS_Point::Pnt |
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const |
Selector Returns 3D point.
◆ Pnt2D1()
const gp_Pnt2d& BOPDS_Point::Pnt2D1 |
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const |
Selector Returns 2D point on the first face <thePnt>
◆ Pnt2D2()
const gp_Pnt2d& BOPDS_Point::Pnt2D2 |
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const |
Selector Returns 2D point on the second face <thePnt>
◆ SetIndex()
Modifier Sets the index of the vertex <theIndex>
◆ SetPnt()
void BOPDS_Point::SetPnt |
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const gp_Pnt & |
thePnt | ) |
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Modifier Sets 3D point <thePnt>
◆ SetPnt2D1()
void BOPDS_Point::SetPnt2D1 |
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const gp_Pnt2d & |
thePnt | ) |
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Modifier Sets 2D point on the first face <thePnt>
◆ SetPnt2D2()
void BOPDS_Point::SetPnt2D2 |
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const gp_Pnt2d & |
thePnt | ) |
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Modifier Sets 2D point on the second face <thePnt>
◆ myIndex
◆ myPnt
◆ myPnt2D1
◆ myPnt2D2
The documentation for this class was generated from the following file: