Provides methods for calculating normals to Poly_Triangulation of TopoDS_Face.
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#include <BRepLib_ToolTriangulatedShape.hxx>
Provides methods for calculating normals to Poly_Triangulation of TopoDS_Face.
◆ ComputeNormals() [1/2]
Computes nodal normals for Poly_Triangulation structure using UV coordinates and surface. Does nothing if triangulation already defines normals.
- Parameters
-
[in] | theFace | the face |
[in] | theTris | the definition of a face triangulation |
◆ ComputeNormals() [2/2]
Computes nodal normals for Poly_Triangulation structure using UV coordinates and surface. Does nothing if triangulation already defines normals.
- Parameters
-
[in] | theFace | the face |
[in] | theTris | the definition of a face triangulation |
[in,out] | thePolyConnect | optional, initialized tool for exploring triangulation |
The documentation for this class was generated from the following file: