Open CASCADE Technology
7.7.0
|
Describes functions to build a loft. This is a shell or a solid passing through a set of sections in a given sequence. Usually sections are wires, but the first and the last sections may be vertices (punctual sections). More...
#include <BRepOffsetAPI_ThruSections.hxx>
Public Member Functions | |
BRepOffsetAPI_ThruSections (const Standard_Boolean isSolid=Standard_False, const Standard_Boolean ruled=Standard_False, const Standard_Real pres3d=1.0e-06) | |
Initializes an algorithm for building a shell or a solid passing through a set of sections, where: More... | |
void | Init (const Standard_Boolean isSolid=Standard_False, const Standard_Boolean ruled=Standard_False, const Standard_Real pres3d=1.0e-06) |
Initializes this algorithm for building a shell or a solid passing through a set of sections, where: More... | |
void | AddWire (const TopoDS_Wire &wire) |
Adds the wire wire to the set of sections through which the shell or solid is built. Use the Build function to construct the shape. More... | |
void | AddVertex (const TopoDS_Vertex &aVertex) |
Adds the vertex Vertex (punctual section) to the set of sections through which the shell or solid is built. A vertex may be added to the set of sections only as first or last section. At least one wire must be added to the set of sections by the method AddWire. Use the Build function to construct the shape. More... | |
void | CheckCompatibility (const Standard_Boolean check=Standard_True) |
Sets/unsets the option to compute origin and orientation on wires to avoid twisted results and update wires to have same number of edges. More... | |
void | SetSmoothing (const Standard_Boolean UseSmoothing) |
Define the approximation algorithm. More... | |
void | SetParType (const Approx_ParametrizationType ParType) |
Define the type of parametrization used in the approximation. More... | |
void | SetContinuity (const GeomAbs_Shape C) |
Define the Continuity used in the approximation. More... | |
void | SetCriteriumWeight (const Standard_Real W1, const Standard_Real W2, const Standard_Real W3) |
define the Weights associed to the criterium used in the optimization. More... | |
void | SetMaxDegree (const Standard_Integer MaxDeg) |
Define the maximal U degree of result surface. More... | |
Approx_ParametrizationType | ParType () const |
returns the type of parametrization used in the approximation More... | |
GeomAbs_Shape | Continuity () const |
returns the Continuity used in the approximation More... | |
Standard_Integer | MaxDegree () const |
returns the maximal U degree of result surface More... | |
Standard_Boolean | UseSmoothing () const |
Define the approximation algorithm. More... | |
void | CriteriumWeight (Standard_Real &W1, Standard_Real &W2, Standard_Real &W3) const |
returns the Weights associed to the criterium used in the optimization. More... | |
virtual void | Build (const Message_ProgressRange &theRange=Message_ProgressRange()) override |
This is called by Shape(). It does nothing but may be redefined. More... | |
const TopoDS_Shape & | FirstShape () const |
Returns the TopoDS Shape of the bottom of the loft if solid. More... | |
const TopoDS_Shape & | LastShape () const |
Returns the TopoDS Shape of the top of the loft if solid. More... | |
TopoDS_Shape | GeneratedFace (const TopoDS_Shape &Edge) const |
if Ruled Returns the Face generated by each edge except the last wire if smoothed Returns the Face generated by each edge of the first wire More... | |
void | SetMutableInput (const Standard_Boolean theIsMutableInput) |
Sets the mutable input state. If true then the input profile can be modified inside the thrusection operation. Default value is true. More... | |
virtual const TopTools_ListOfShape & | Generated (const TopoDS_Shape &S) override |
Returns a list of new shapes generated from the shape S by the shell-generating algorithm. This function is redefined from BRepBuilderAPI_MakeShape::Generated. S can be an edge or a vertex of a given Profile (see methods AddWire and AddVertex). More... | |
const TopTools_ListOfShape & | Wires () const |
Returns the list of original wires. More... | |
Standard_Boolean | IsMutableInput () const |
Returns the current mutable input state. More... | |
Public Member Functions inherited from BRepBuilderAPI_MakeShape | |
virtual const TopoDS_Shape & | Shape () |
Returns a shape built by the shape construction algorithm. Raises exception StdFail_NotDone if the shape was not built. More... | |
operator TopoDS_Shape () | |
virtual const TopTools_ListOfShape & | Modified (const TopoDS_Shape &S) |
Returns the list of shapes modified from the shape <S>. More... | |
virtual Standard_Boolean | IsDeleted (const TopoDS_Shape &S) |
Returns true if the shape S has been deleted. More... | |
Public Member Functions inherited from BRepBuilderAPI_Command | |
virtual | ~BRepBuilderAPI_Command () |
virtual Standard_Boolean | IsDone () const |
void | Check () const |
Raises NotDone if done is false. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from BRepBuilderAPI_MakeShape | |
BRepBuilderAPI_MakeShape () | |
Protected Member Functions inherited from BRepBuilderAPI_Command | |
BRepBuilderAPI_Command () | |
Set done to False. More... | |
void | Done () |
Set done to true. More... | |
void | NotDone () |
Set done to false. More... | |
Protected Attributes inherited from BRepBuilderAPI_MakeShape | |
TopoDS_Shape | myShape |
TopTools_ListOfShape | myGenerated |
Describes functions to build a loft. This is a shell or a solid passing through a set of sections in a given sequence. Usually sections are wires, but the first and the last sections may be vertices (punctual sections).
BRepOffsetAPI_ThruSections::BRepOffsetAPI_ThruSections | ( | const Standard_Boolean | isSolid = Standard_False , |
const Standard_Boolean | ruled = Standard_False , |
||
const Standard_Real | pres3d = 1.0e-06 |
||
) |
Initializes an algorithm for building a shell or a solid passing through a set of sections, where:
void BRepOffsetAPI_ThruSections::AddVertex | ( | const TopoDS_Vertex & | aVertex | ) |
Adds the vertex Vertex (punctual section) to the set of sections through which the shell or solid is built. A vertex may be added to the set of sections only as first or last section. At least one wire must be added to the set of sections by the method AddWire. Use the Build function to construct the shape.
void BRepOffsetAPI_ThruSections::AddWire | ( | const TopoDS_Wire & | wire | ) |
Adds the wire wire to the set of sections through which the shell or solid is built. Use the Build function to construct the shape.
|
overridevirtual |
This is called by Shape(). It does nothing but may be redefined.
Reimplemented from BRepBuilderAPI_MakeShape.
void BRepOffsetAPI_ThruSections::CheckCompatibility | ( | const Standard_Boolean | check = Standard_True | ) |
Sets/unsets the option to compute origin and orientation on wires to avoid twisted results and update wires to have same number of edges.
GeomAbs_Shape BRepOffsetAPI_ThruSections::Continuity | ( | ) | const |
returns the Continuity used in the approximation
void BRepOffsetAPI_ThruSections::CriteriumWeight | ( | Standard_Real & | W1, |
Standard_Real & | W2, | ||
Standard_Real & | W3 | ||
) | const |
returns the Weights associed to the criterium used in the optimization.
const TopoDS_Shape& BRepOffsetAPI_ThruSections::FirstShape | ( | ) | const |
Returns the TopoDS Shape of the bottom of the loft if solid.
|
overridevirtual |
Returns a list of new shapes generated from the shape S by the shell-generating algorithm. This function is redefined from BRepBuilderAPI_MakeShape::Generated. S can be an edge or a vertex of a given Profile (see methods AddWire and AddVertex).
Reimplemented from BRepBuilderAPI_MakeShape.
TopoDS_Shape BRepOffsetAPI_ThruSections::GeneratedFace | ( | const TopoDS_Shape & | Edge | ) | const |
if Ruled Returns the Face generated by each edge except the last wire if smoothed Returns the Face generated by each edge of the first wire
void BRepOffsetAPI_ThruSections::Init | ( | const Standard_Boolean | isSolid = Standard_False , |
const Standard_Boolean | ruled = Standard_False , |
||
const Standard_Real | pres3d = 1.0e-06 |
||
) |
Initializes this algorithm for building a shell or a solid passing through a set of sections, where:
Standard_Boolean BRepOffsetAPI_ThruSections::IsMutableInput | ( | ) | const |
Returns the current mutable input state.
const TopoDS_Shape& BRepOffsetAPI_ThruSections::LastShape | ( | ) | const |
Returns the TopoDS Shape of the top of the loft if solid.
Standard_Integer BRepOffsetAPI_ThruSections::MaxDegree | ( | ) | const |
returns the maximal U degree of result surface
Approx_ParametrizationType BRepOffsetAPI_ThruSections::ParType | ( | ) | const |
returns the type of parametrization used in the approximation
void BRepOffsetAPI_ThruSections::SetContinuity | ( | const GeomAbs_Shape | C | ) |
Define the Continuity used in the approximation.
void BRepOffsetAPI_ThruSections::SetCriteriumWeight | ( | const Standard_Real | W1, |
const Standard_Real | W2, | ||
const Standard_Real | W3 | ||
) |
define the Weights associed to the criterium used in the optimization.
if Wi <= 0
void BRepOffsetAPI_ThruSections::SetMaxDegree | ( | const Standard_Integer | MaxDeg | ) |
Define the maximal U degree of result surface.
void BRepOffsetAPI_ThruSections::SetMutableInput | ( | const Standard_Boolean | theIsMutableInput | ) |
Sets the mutable input state. If true then the input profile can be modified inside the thrusection operation. Default value is true.
void BRepOffsetAPI_ThruSections::SetParType | ( | const Approx_ParametrizationType | ParType | ) |
Define the type of parametrization used in the approximation.
void BRepOffsetAPI_ThruSections::SetSmoothing | ( | const Standard_Boolean | UseSmoothing | ) |
Define the approximation algorithm.
Standard_Boolean BRepOffsetAPI_ThruSections::UseSmoothing | ( | ) | const |
Define the approximation algorithm.
|
inline |
Returns the list of original wires.