Open CASCADE Technology
7.7.0
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this class gives entities which are Articulation points in a whole Model or in a sub-part An Articulation Point divides the graph in two (or more) disconnected sub-graphs Identifying Articulation Points allows improving efficiency of splitting a set of Entities into sub-sets More...
#include <IFGraph_Articulations.hxx>
Public Member Functions | |
IFGraph_Articulations (const Interface_Graph &agraph, const Standard_Boolean whole) | |
creates Articulations to evaluate a Graph whole True : works on the whole Model whole False : remains empty, ready to work on a sub-part More... | |
void | GetFromEntity (const Handle< Standard_Transient > &ent) |
adds an entity and its shared ones to the list More... | |
void | GetFromIter (const Interface_EntityIterator &iter) |
adds a list of entities (as an iterator) More... | |
void | ResetData () |
Allows to restart on a new data set. More... | |
virtual void | Evaluate () override |
Evaluates the list of Articulation points. More... | |
Public Member Functions inherited from Interface_GraphContent | |
Interface_GraphContent () | |
Creates an empty GraphContent, ready to be filled. More... | |
Interface_GraphContent (const Interface_Graph &agraph) | |
Creates with all entities designated by a Graph. More... | |
Interface_GraphContent (const Interface_Graph &agraph, const Standard_Integer stat) | |
Creates with entities having specific Status value in a Graph. More... | |
Interface_GraphContent (const Interface_Graph &agraph, const Handle< Standard_Transient > &ent) | |
Creates an Iterator with Shared entities of an entity (equivalente to EntityIterator but with a Graph) More... | |
void | GetFromGraph (const Interface_Graph &agraph) |
Gets all Entities designated by a Graph (once created), adds them to those already recorded. More... | |
void | GetFromGraph (const Interface_Graph &agraph, const Standard_Integer stat) |
Gets entities from a graph which have a specific Status value (one created), adds them to those already recorded. More... | |
Interface_EntityIterator | Result () |
Returns Result under the exact form of an EntityIterator : Can be used when EntityIterator itself is required (as a returned value for instance), without way for a sub-class. More... | |
void | Begin () |
Does the Evaluation before starting the iteration itself (in out) More... | |
Public Member Functions inherited from Interface_EntityIterator | |
Interface_EntityIterator () | |
Defines an empty iterator (see AddList & AddItem) More... | |
Interface_EntityIterator (const Handle< TColStd_HSequenceOfTransient > &list) | |
Defines an iterator on a list, directly i.e. without copying it. More... | |
void | AddList (const Handle< TColStd_HSequenceOfTransient > &list) |
Gets a list of entities and adds its to the iteration list. More... | |
void | AddItem (const Handle< Standard_Transient > &anentity) |
Adds to the iteration list a defined entity. More... | |
void | GetOneItem (const Handle< Standard_Transient > &anentity) |
same as AddItem (kept for compatibility) More... | |
void | SelectType (const Handle< Standard_Type > &atype, const Standard_Boolean keep) |
Selects entities with are Kind of a given type, keep only them (is keep is True) or reject only them (if keep is False) More... | |
Standard_Integer | NbEntities () const |
Returns count of entities which will be iterated on Calls Start if not yet done. More... | |
Standard_Integer | NbTyped (const Handle< Standard_Type > &type) const |
Returns count of entities of a given type (kind of) More... | |
Interface_EntityIterator | Typed (const Handle< Standard_Type > &type) const |
Returns the list of entities of a given type (kind of) More... | |
virtual void | Start () const |
Allows re-iteration (useless for the first iteration) More... | |
Standard_Boolean | More () const |
Says if there are other entities (vertices) to iterate the first time, calls Start. More... | |
void | Next () const |
Sets iteration to the next entity (vertex) to give. More... | |
const Handle< Standard_Transient > & | Value () const |
Returns the current Entity iterated, to be used by Interface tools. More... | |
Handle< TColStd_HSequenceOfTransient > | Content () const |
Returns the content of the Iterator, accessed through a Handle to be used by a frontal-engine logic Returns an empty Sequence if the Iterator is empty Calls Start if not yet done. More... | |
void | Destroy () |
Clears data of iteration. More... | |
virtual | ~Interface_EntityIterator () |
Destructor. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from Interface_EntityIterator | |
void | Reset () |
Allows subclasses of EntityIterator to reevaluate an iteration. More... | |
this class gives entities which are Articulation points in a whole Model or in a sub-part An Articulation Point divides the graph in two (or more) disconnected sub-graphs Identifying Articulation Points allows improving efficiency of splitting a set of Entities into sub-sets
IFGraph_Articulations::IFGraph_Articulations | ( | const Interface_Graph & | agraph, |
const Standard_Boolean | whole | ||
) |
creates Articulations to evaluate a Graph whole True : works on the whole Model whole False : remains empty, ready to work on a sub-part
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overridevirtual |
Evaluates the list of Articulation points.
Reimplemented from Interface_GraphContent.
void IFGraph_Articulations::GetFromEntity | ( | const Handle< Standard_Transient > & | ent | ) |
adds an entity and its shared ones to the list
void IFGraph_Articulations::GetFromIter | ( | const Interface_EntityIterator & | iter | ) |
adds a list of entities (as an iterator)
void IFGraph_Articulations::ResetData | ( | ) |
Allows to restart on a new data set.