Open CASCADE Technology 7.8.0
Data Structures
V3d_View.hxx File Reference
#include <Graphic3d_ClipPlane.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_TypeOfShadingModel.hxx>
#include <Image_PixMap.hxx>
#include <Quantity_TypeOfColor.hxx>
#include <V3d_ImageDumpOptions.hxx>
#include <V3d_Viewer.hxx>
#include <V3d_Trihedron.hxx>
#include <V3d_TypeOfAxe.hxx>
#include <V3d_TypeOfOrientation.hxx>
#include <V3d_TypeOfView.hxx>
#include <V3d_TypeOfVisualization.hxx>

Data Structures

class  V3d_View
 Defines the application object VIEW for the VIEWER application. The methods of this class allow the editing and inquiring the parameters linked to the view. Provides a set of services common to all types of view. Warning: The default parameters are defined by the class Viewer (Example : SetDefaultViewSize()). Certain methods are mouse oriented, and it is necessary to know the difference between the start and the continuation of this gesture in putting the method into operation. Example : Shifting the eye-view along the screen axes. More...