Open CASCADE Technology 7.8.0
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Provide an exploration of a BRep Shape for the classification. Provide access to the special UB tree to obtain fast search. More...
#include <BRepClass3d_SolidExplorer.hxx>
Public Member Functions | |
BRepClass3d_SolidExplorer () | |
BRepClass3d_SolidExplorer (const TopoDS_Shape &S) | |
virtual | ~BRepClass3d_SolidExplorer () |
void | InitShape (const TopoDS_Shape &S) |
virtual Standard_Boolean | Reject (const gp_Pnt &P) const |
Should return True if P outside of bounding vol. of the shape. | |
Standard_Boolean | PointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &u, Standard_Real &v, Standard_Real &Param, Standard_Integer &Index) const |
Standard_Boolean | PointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &u, Standard_Real &v, Standard_Real &Param, Standard_Integer &Index, const Handle< BRepAdaptor_Surface > &surf, const Standard_Real u1, const Standard_Real v1, const Standard_Real u2, const Standard_Real v2) const |
Standard_Boolean | PointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &u, Standard_Real &v, Standard_Real &Param, Standard_Integer &Index, const Handle< BRepAdaptor_Surface > &surf, const Standard_Real u1, const Standard_Real v1, const Standard_Real u2, const Standard_Real v2, gp_Vec &theVecD1U, gp_Vec &theVecD1V) const |
<Index> gives point index to search from and returns point index of succeseful search | |
void | InitShell () |
Starts an exploration of the shells. | |
Standard_Boolean | MoreShell () const |
Returns True if there is a current shell. | |
void | NextShell () |
Sets the explorer to the next shell. | |
TopoDS_Shell | CurrentShell () const |
Returns the current shell. | |
virtual Standard_Boolean | RejectShell (const gp_Lin &L) const |
Returns True if the Shell is rejected. | |
void | InitFace () |
Starts an exploration of the faces of the current shell. | |
Standard_Boolean | MoreFace () const |
Returns True if current face in current shell. | |
void | NextFace () |
Sets the explorer to the next Face of the current shell. | |
TopoDS_Face | CurrentFace () const |
Returns the current face. | |
virtual Standard_Boolean | RejectFace (const gp_Lin &L) const |
returns True if the face is rejected. | |
Standard_Integer | Segment (const gp_Pnt &P, gp_Lin &L, Standard_Real &Par) |
Returns in <L>, <Par> a segment having at least one intersection with the shape boundary to compute intersections. | |
Standard_Integer | OtherSegment (const gp_Pnt &P, gp_Lin &L, Standard_Real &Par) |
Returns in <L>, <Par> a segment having at least one intersection with the shape boundary to compute intersections. | |
Standard_Integer | GetFaceSegmentIndex () const |
Returns the index of face for which last segment is calculated. | |
virtual void | DumpSegment (const gp_Pnt &P, const gp_Lin &L, const Standard_Real Par, const TopAbs_State S) const |
const Bnd_Box & | Box () const |
const TopoDS_Shape & | GetShape () const |
IntCurvesFace_Intersector & | Intersector (const TopoDS_Face &F) const |
const BRepClass3d_BndBoxTree & | GetTree () |
Return UB-tree instance which is used for edge / vertex checks. | |
const TopTools_IndexedMapOfShape & | GetMapEV () |
Return edge/vertices map for current shape. | |
void | Destroy () |
Static Public Member Functions | |
static Standard_Boolean | FindAPointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &Param) |
compute a point P in the face F. Param is a Real in ]0,1[ and is used to initialise the algorithm. For different values , different points are returned. | |
static Standard_Boolean | FindAPointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &u, Standard_Real &v, Standard_Real &Param) |
static Standard_Boolean | FindAPointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &u, Standard_Real &v, Standard_Real &Param, gp_Vec &theVecD1U, gp_Vec &theVecD1V) |
static Standard_Boolean | FindAPointInTheFace (const TopoDS_Face &F, gp_Pnt &P, Standard_Real &u, Standard_Real &v) |
static Standard_Boolean | FindAPointInTheFace (const TopoDS_Face &F, gp_Pnt &P) |
static Standard_Boolean | FindAPointInTheFace (const TopoDS_Face &F, Standard_Real &u, Standard_Real &v) |
Protected Member Functions | |
TopAbs_State | ClassifyUVPoint (const IntCurvesFace_Intersector &theIntersector, const Handle< BRepAdaptor_Surface > &theSurf, const gp_Pnt2d &theP2d) const |
Provide an exploration of a BRep Shape for the classification. Provide access to the special UB tree to obtain fast search.
BRepClass3d_SolidExplorer::BRepClass3d_SolidExplorer | ( | ) |
BRepClass3d_SolidExplorer::BRepClass3d_SolidExplorer | ( | const TopoDS_Shape & | S | ) |
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TopoDS_Face BRepClass3d_SolidExplorer::CurrentFace | ( | ) | const |
Returns the current face.
TopoDS_Shell BRepClass3d_SolidExplorer::CurrentShell | ( | ) | const |
Returns the current shell.
void BRepClass3d_SolidExplorer::Destroy | ( | ) |
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compute a point P in the face F. Param is a Real in ]0,1[ and is used to initialise the algorithm. For different values , different points are returned.
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Standard_Integer BRepClass3d_SolidExplorer::GetFaceSegmentIndex | ( | ) | const |
Returns the index of face for which last segment is calculated.
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Return edge/vertices map for current shape.
const TopoDS_Shape & BRepClass3d_SolidExplorer::GetShape | ( | ) | const |
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Return UB-tree instance which is used for edge / vertex checks.
void BRepClass3d_SolidExplorer::InitFace | ( | ) |
Starts an exploration of the faces of the current shell.
void BRepClass3d_SolidExplorer::InitShape | ( | const TopoDS_Shape & | S | ) |
void BRepClass3d_SolidExplorer::InitShell | ( | ) |
Starts an exploration of the shells.
IntCurvesFace_Intersector & BRepClass3d_SolidExplorer::Intersector | ( | const TopoDS_Face & | F | ) | const |
Standard_Boolean BRepClass3d_SolidExplorer::MoreFace | ( | ) | const |
Returns True if current face in current shell.
Standard_Boolean BRepClass3d_SolidExplorer::MoreShell | ( | ) | const |
Returns True if there is a current shell.
void BRepClass3d_SolidExplorer::NextFace | ( | ) |
Sets the explorer to the next Face of the current shell.
void BRepClass3d_SolidExplorer::NextShell | ( | ) |
Sets the explorer to the next shell.
Standard_Integer BRepClass3d_SolidExplorer::OtherSegment | ( | const gp_Pnt & | P, |
gp_Lin & | L, | ||
Standard_Real & | Par | ||
) |
Returns in <L>, <Par> a segment having at least one intersection with the shape boundary to compute intersections.
The First Call to this method returns a line which point to a point of the first face of the shape. The Second Call provide a line to the second face and so on.
Standard_Boolean BRepClass3d_SolidExplorer::PointInTheFace | ( | const TopoDS_Face & | F, |
gp_Pnt & | P, | ||
Standard_Real & | u, | ||
Standard_Real & | v, | ||
Standard_Real & | Param, | ||
Standard_Integer & | Index | ||
) | const |
Standard_Boolean BRepClass3d_SolidExplorer::PointInTheFace | ( | const TopoDS_Face & | F, |
gp_Pnt & | P, | ||
Standard_Real & | u, | ||
Standard_Real & | v, | ||
Standard_Real & | Param, | ||
Standard_Integer & | Index, | ||
const Handle< BRepAdaptor_Surface > & | surf, | ||
const Standard_Real | u1, | ||
const Standard_Real | v1, | ||
const Standard_Real | u2, | ||
const Standard_Real | v2 | ||
) | const |
Standard_Boolean BRepClass3d_SolidExplorer::PointInTheFace | ( | const TopoDS_Face & | F, |
gp_Pnt & | P, | ||
Standard_Real & | u, | ||
Standard_Real & | v, | ||
Standard_Real & | Param, | ||
Standard_Integer & | Index, | ||
const Handle< BRepAdaptor_Surface > & | surf, | ||
const Standard_Real | u1, | ||
const Standard_Real | v1, | ||
const Standard_Real | u2, | ||
const Standard_Real | v2, | ||
gp_Vec & | theVecD1U, | ||
gp_Vec & | theVecD1V | ||
) | const |
<Index> gives point index to search from and returns point index of succeseful search
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Should return True if P outside of bounding vol. of the shape.
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returns True if the face is rejected.
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Returns True if the Shell is rejected.
Standard_Integer BRepClass3d_SolidExplorer::Segment | ( | const gp_Pnt & | P, |
gp_Lin & | L, | ||
Standard_Real & | Par | ||
) |
Returns in <L>, <Par> a segment having at least one intersection with the shape boundary to compute intersections.