Open CASCADE Technology 7.8.0
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Auxiliary class extending UV range splitter in order to generate internal nodes for NURBS surface. More...
#include <BRepMesh_TorusRangeSplitter.hxx>
Additional Inherited Members | |
Protected Member Functions inherited from BRepMesh_DefaultRangeSplitter | |
virtual void | computeTolerance (const Standard_Real theLenU, const Standard_Real theLenV) |
Computes parametric tolerance taking length along U and V into account. | |
virtual void | computeDelta (const Standard_Real theLengthU, const Standard_Real theLengthV) |
Computes parametric delta taking length along U and V and value of tolerance into account. | |
Protected Attributes inherited from BRepMesh_DefaultRangeSplitter | |
IMeshData::IFaceHandle | myDFace |
std::pair< Standard_Real, Standard_Real > | myRangeU |
std::pair< Standard_Real, Standard_Real > | myRangeV |
std::pair< Standard_Real, Standard_Real > | myDelta |
std::pair< Standard_Real, Standard_Real > | myTolerance |
Standard_Boolean | myIsValid |
Auxiliary class extending UV range splitter in order to generate internal nodes for NURBS surface.
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inline |
Constructor.
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inlinevirtual |
Destructor.
Registers border point.
Reimplemented from BRepMesh_DefaultRangeSplitter.
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overridevirtual |
Returns list of nodes generated using surface data and specified parameters.
Reimplemented from BRepMesh_DefaultRangeSplitter.