Open CASCADE Technology 7.8.0
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Describes algorithms for offsetting wires from a set of wires contained in a planar face. A MakeOffset object provides a framework for: More...
#include <BRepOffsetAPI_MakeOffset.hxx>
Public Member Functions | |
BRepOffsetAPI_MakeOffset () | |
Constructs an algorithm for creating an empty offset. | |
BRepOffsetAPI_MakeOffset (const TopoDS_Face &Spine, const GeomAbs_JoinType Join=GeomAbs_Arc, const Standard_Boolean IsOpenResult=Standard_False) | |
Constructs an algorithm for creating an algorithm to build parallels to the spine Spine. | |
void | Init (const TopoDS_Face &Spine, const GeomAbs_JoinType Join=GeomAbs_Arc, const Standard_Boolean IsOpenResult=Standard_False) |
Initializes the algorithm to construct parallels to the spine Spine. Join defines the type of parallel generated by the salient vertices of the spine. The default type is GeomAbs_Arc where the vertices generate sections of a circle. If join type is GeomAbs_Intersection, the edges that intersect in a salient vertex generate the edges prolonged until intersection. | |
BRepOffsetAPI_MakeOffset (const TopoDS_Wire &Spine, const GeomAbs_JoinType Join=GeomAbs_Arc, const Standard_Boolean IsOpenResult=Standard_False) | |
void | Init (const GeomAbs_JoinType Join=GeomAbs_Arc, const Standard_Boolean IsOpenResult=Standard_False) |
Initialize the evaluation of Offsetting. | |
void | SetApprox (const Standard_Boolean ToApprox) |
Set approximation flag for convertion input contours into ones consisting of 2D circular arcs and 2D linear segments only. | |
void | AddWire (const TopoDS_Wire &Spine) |
Initializes the algorithm to construct parallels to the wire Spine. | |
void | Perform (const Standard_Real Offset, const Standard_Real Alt=0.0) |
Computes a parallel to the spine at distance Offset and at an altitude Alt from the plane of the spine in relation to the normal to the spine. Exceptions: StdFail_NotDone if the offset is not built. | |
virtual void | Build (const Message_ProgressRange &theRange=Message_ProgressRange()) override |
Builds the resulting shape (redefined from MakeShape). | |
virtual const TopTools_ListOfShape & | Generated (const TopoDS_Shape &S) override |
returns a list of the created shapes from the shape | |
Public Member Functions inherited from BRepBuilderAPI_MakeShape | |
virtual const TopoDS_Shape & | Shape () |
Returns a shape built by the shape construction algorithm. Raises exception StdFail_NotDone if the shape was not built. | |
operator TopoDS_Shape () | |
virtual const TopTools_ListOfShape & | Modified (const TopoDS_Shape &S) |
Returns the list of shapes modified from the shape | |
virtual Standard_Boolean | IsDeleted (const TopoDS_Shape &S) |
Returns true if the shape S has been deleted. | |
Public Member Functions inherited from BRepBuilderAPI_Command | |
virtual | ~BRepBuilderAPI_Command () |
virtual Standard_Boolean | IsDone () const |
void | Check () const |
Raises NotDone if done is false. | |
Static Public Member Functions | |
static TopoDS_Face | ConvertFace (const TopoDS_Face &theFace, const Standard_Real theAngleTolerance) |
Converts each wire of the face into contour consisting only of arcs and segments. New 3D curves are built too. | |
Additional Inherited Members | |
Protected Member Functions inherited from BRepBuilderAPI_MakeShape | |
BRepBuilderAPI_MakeShape () | |
Protected Member Functions inherited from BRepBuilderAPI_Command | |
BRepBuilderAPI_Command () | |
Set done to False. | |
void | Done () |
Set done to true. | |
void | NotDone () |
Set done to false. | |
Protected Attributes inherited from BRepBuilderAPI_MakeShape | |
TopoDS_Shape | myShape |
TopTools_ListOfShape | myGenerated |
Describes algorithms for offsetting wires from a set of wires contained in a planar face. A MakeOffset object provides a framework for:
BRepOffsetAPI_MakeOffset::BRepOffsetAPI_MakeOffset | ( | ) |
Constructs an algorithm for creating an empty offset.
BRepOffsetAPI_MakeOffset::BRepOffsetAPI_MakeOffset | ( | const TopoDS_Face & | Spine, |
const GeomAbs_JoinType | Join = GeomAbs_Arc , |
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const Standard_Boolean | IsOpenResult = Standard_False |
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) |
Constructs an algorithm for creating an algorithm to build parallels to the spine Spine.
BRepOffsetAPI_MakeOffset::BRepOffsetAPI_MakeOffset | ( | const TopoDS_Wire & | Spine, |
const GeomAbs_JoinType | Join = GeomAbs_Arc , |
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const Standard_Boolean | IsOpenResult = Standard_False |
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) |
void BRepOffsetAPI_MakeOffset::AddWire | ( | const TopoDS_Wire & | Spine | ) |
Initializes the algorithm to construct parallels to the wire Spine.
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overridevirtual |
Builds the resulting shape (redefined from MakeShape).
Reimplemented from BRepBuilderAPI_MakeShape.
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static |
Converts each wire of the face into contour consisting only of arcs and segments. New 3D curves are built too.
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overridevirtual |
returns a list of the created shapes from the shape .
Reimplemented from BRepBuilderAPI_MakeShape.
void BRepOffsetAPI_MakeOffset::Init | ( | const GeomAbs_JoinType | Join = GeomAbs_Arc , |
const Standard_Boolean | IsOpenResult = Standard_False |
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) |
Initialize the evaluation of Offsetting.
void BRepOffsetAPI_MakeOffset::Init | ( | const TopoDS_Face & | Spine, |
const GeomAbs_JoinType | Join = GeomAbs_Arc , |
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const Standard_Boolean | IsOpenResult = Standard_False |
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) |
Initializes the algorithm to construct parallels to the spine Spine. Join defines the type of parallel generated by the salient vertices of the spine. The default type is GeomAbs_Arc where the vertices generate sections of a circle. If join type is GeomAbs_Intersection, the edges that intersect in a salient vertex generate the edges prolonged until intersection.
void BRepOffsetAPI_MakeOffset::Perform | ( | const Standard_Real | Offset, |
const Standard_Real | Alt = 0.0 |
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) |
Computes a parallel to the spine at distance Offset and at an altitude Alt from the plane of the spine in relation to the normal to the spine. Exceptions: StdFail_NotDone if the offset is not built.
void BRepOffsetAPI_MakeOffset::SetApprox | ( | const Standard_Boolean | ToApprox | ) |
Set approximation flag for convertion input contours into ones consisting of 2D circular arcs and 2D linear segments only.