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| SelectMgr_Selection (const Standard_Integer theModeIdx=0) |
| Constructs a selection object defined by the selection mode IdMode. The default setting 0 is the selection mode for a shape in its entirety.
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| ~SelectMgr_Selection () |
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void | Destroy () |
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void | Add (const Handle< Select3D_SensitiveEntity > &theSensitive) |
| Adds the sensitive primitive to the list of stored entities in this object. Raises NullObject if the primitive is a null handle.
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void | Clear () |
| empties the selection from all the stored entities
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Standard_Boolean | IsEmpty () const |
| returns true if no sensitive entity is stored.
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Standard_Integer | Mode () const |
| returns the selection mode represented by this selection
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const NCollection_Vector< Handle< SelectMgr_SensitiveEntity > > & | Entities () const |
| Return entities.
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NCollection_Vector< Handle< SelectMgr_SensitiveEntity > > & | ChangeEntities () |
| Return entities.
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SelectMgr_TypeOfUpdate | UpdateStatus () const |
| Returns the flag UpdateFlag. This flage gives the update status of this framework in a ViewerSelector object:
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void | UpdateStatus (const SelectMgr_TypeOfUpdate theStatus) |
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void | UpdateBVHStatus (const SelectMgr_TypeOfBVHUpdate theStatus) |
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SelectMgr_TypeOfBVHUpdate | BVHUpdateStatus () const |
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SelectMgr_StateOfSelection | GetSelectionState () const |
| Returns status of selection.
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void | SetSelectionState (const SelectMgr_StateOfSelection theState) const |
| Sets status of selection.
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Standard_Integer | Sensitivity () const |
| Returns sensitivity of the selection.
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void | SetSensitivity (const Standard_Integer theNewSens) |
| Changes sensitivity of the selection and all its entities to the given value. IMPORTANT: This method does not update any outer selection structures, so for proper updates use SelectMgr_SelectionManager::SetSelectionSensitivity method.
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virtual void | DumpJson (Standard_OStream &theOStream, Standard_Integer theDepth=-1) const |
| Dumps the content of me into the stream.
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Public Member Functions inherited from Standard_Transient |
| Standard_Transient () |
| Empty constructor.
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| Standard_Transient (const Standard_Transient &) |
| Copy constructor – does nothing.
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Standard_Transient & | operator= (const Standard_Transient &) |
| Assignment operator, needed to avoid copying reference counter.
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virtual | ~Standard_Transient () |
| Destructor must be virtual.
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virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| Returns a type descriptor about this object.
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Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| Returns a true value if this is an instance of Type.
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Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
| Returns a true value if this is an instance of TypeName.
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Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
| Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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Standard_Transient * | This () const |
| Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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Standard_Integer | GetRefCount () const noexcept |
| Get the reference counter of this object.
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void | IncrementRefCounter () noexcept |
| Increments the reference counter of this object.
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Standard_Integer | DecrementRefCounter () noexcept |
| Decrements the reference counter of this object; returns the decremented value.
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virtual void | Delete () const |
| Memory deallocator for transient classes.
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