Open CASCADE Technology 7.8.0
Public Member Functions
StdSelect_EdgeFilter Class Reference

A framework to define a filter to select a specific type of edge. The types available include: More...

#include <StdSelect_EdgeFilter.hxx>

Inheritance diagram for StdSelect_EdgeFilter:
Inheritance graph
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Public Member Functions

 StdSelect_EdgeFilter (const StdSelect_TypeOfEdge Edge)
 Constructs an edge filter object defined by the type of edge Edge.
 
void SetType (const StdSelect_TypeOfEdge aNewType)
 Sets the type of edge aNewType. aNewType is to be highlighted in selection.
 
StdSelect_TypeOfEdge Type () const
 Returns the type of edge to be highlighted in selection.
 
virtual Standard_Boolean IsOk (const Handle< SelectMgr_EntityOwner > &anobj) const override
 Indicates that the selected Interactive Object passes the filter. The owner, anObj, can be either direct or user. A direct owner is the corresponding construction element, whereas a user is the compound shape of which the entity forms a part. When an object is detected by the mouse - in AIS, this is done through a context selector - its owner is passed to the filter as an argument. If the object returns Standard_True, it is kept; if not, it is rejected. If you are creating a filter class inheriting this framework, and the daughter class is to be used in an AIS local context, you will need to implement the virtual function ActsOn.
 
virtual Standard_Boolean ActsOn (const TopAbs_ShapeEnum aStandardMode) const override
 Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context.
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
Standard_Boolean IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
Standard_Boolean IsInstance (const Standard_CString theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
Standard_Boolean IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_Boolean IsKind (const Standard_CString theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
Standard_Integer GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object.
 
Standard_Integer DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 

Detailed Description

A framework to define a filter to select a specific type of edge. The types available include:

Constructor & Destructor Documentation

◆ StdSelect_EdgeFilter()

StdSelect_EdgeFilter::StdSelect_EdgeFilter ( const StdSelect_TypeOfEdge  Edge)

Constructs an edge filter object defined by the type of edge Edge.

Member Function Documentation

◆ ActsOn()

virtual Standard_Boolean StdSelect_EdgeFilter::ActsOn ( const TopAbs_ShapeEnum  aStandardMode) const
overridevirtual

Returns true in an AIS local context, if this filter operates on a type of subshape defined in a filter class inheriting this framework. This function completes IsOk in an AIS local context.

Reimplemented from SelectMgr_Filter.

◆ IsOk()

virtual Standard_Boolean StdSelect_EdgeFilter::IsOk ( const Handle< SelectMgr_EntityOwner > &  anObj) const
overridevirtual

Indicates that the selected Interactive Object passes the filter. The owner, anObj, can be either direct or user. A direct owner is the corresponding construction element, whereas a user is the compound shape of which the entity forms a part. When an object is detected by the mouse - in AIS, this is done through a context selector - its owner is passed to the filter as an argument. If the object returns Standard_True, it is kept; if not, it is rejected. If you are creating a filter class inheriting this framework, and the daughter class is to be used in an AIS local context, you will need to implement the virtual function ActsOn.

Implements SelectMgr_Filter.

◆ SetType()

void StdSelect_EdgeFilter::SetType ( const StdSelect_TypeOfEdge  aNewType)

Sets the type of edge aNewType. aNewType is to be highlighted in selection.

◆ Type()

StdSelect_TypeOfEdge StdSelect_EdgeFilter::Type ( ) const

Returns the type of edge to be highlighted in selection.


The documentation for this class was generated from the following file: