Open CASCADE Technology 7.8.0
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defines projector and calculates properties of cameras and lights from Vrml ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight and MatrixTransform ) to display all scene shapes with arbitrary locations for requested the Projection Vector, High Point Direction and the Focus and adds them ( method Add ) to anOSream. More...
#include <VrmlConverter_Projector.hxx>
Public Member Functions | |
VrmlConverter_Projector (const TopTools_Array1OfShape &Shapes, const Standard_Real Focus, const Standard_Real DX, const Standard_Real DY, const Standard_Real DZ, const Standard_Real XUp, const Standard_Real YUp, const Standard_Real ZUp, const VrmlConverter_TypeOfCamera Camera=VrmlConverter_NoCamera, const VrmlConverter_TypeOfLight Light=VrmlConverter_NoLight) | |
void | SetCamera (const VrmlConverter_TypeOfCamera aCamera) |
VrmlConverter_TypeOfCamera | Camera () const |
void | SetLight (const VrmlConverter_TypeOfLight aLight) |
VrmlConverter_TypeOfLight | Light () const |
void | Add (Standard_OStream &anOStream) const |
Adds into anOStream if they are defined in Create. PerspectiveCamera, OrthographicCamera, DirectionLight, PointLight, SpotLight with MatrixTransform from VrmlConverter;. | |
HLRAlgo_Projector | Projector () const |
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Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Additional Inherited Members | |
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typedef void | base_type |
Returns a type descriptor about this object. | |
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static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
defines projector and calculates properties of cameras and lights from Vrml ( OrthograpicCamera, PerspectiveCamera, DirectionalLight, PointLight, SpotLight and MatrixTransform ) to display all scene shapes with arbitrary locations for requested the Projection Vector, High Point Direction and the Focus and adds them ( method Add ) to anOSream.
VrmlConverter_Projector::VrmlConverter_Projector | ( | const TopTools_Array1OfShape & | Shapes, |
const Standard_Real | Focus, | ||
const Standard_Real | DX, | ||
const Standard_Real | DY, | ||
const Standard_Real | DZ, | ||
const Standard_Real | XUp, | ||
const Standard_Real | YUp, | ||
const Standard_Real | ZUp, | ||
const VrmlConverter_TypeOfCamera | Camera = VrmlConverter_NoCamera , |
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const VrmlConverter_TypeOfLight | Light = VrmlConverter_NoLight |
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void VrmlConverter_Projector::Add | ( | Standard_OStream & | anOStream | ) | const |
Adds into anOStream if they are defined in Create. PerspectiveCamera, OrthographicCamera, DirectionLight, PointLight, SpotLight with MatrixTransform from VrmlConverter;.
VrmlConverter_TypeOfCamera VrmlConverter_Projector::Camera | ( | ) | const |
VrmlConverter_TypeOfLight VrmlConverter_Projector::Light | ( | ) | const |
HLRAlgo_Projector VrmlConverter_Projector::Projector | ( | ) | const |
void VrmlConverter_Projector::SetCamera | ( | const VrmlConverter_TypeOfCamera | aCamera | ) |
void VrmlConverter_Projector::SetLight | ( | const VrmlConverter_TypeOfLight | aLight | ) |