Open CASCADE Technology 7.8.0
|
defines a IndexedFaceSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the current coordinates. IndexedFaceSet uses the indices in its coordIndex to define polygonal faces. An index of -1 separates faces (so a -1 at the end of the list is optional). More...
#include <Vrml_IndexedFaceSet.hxx>
Public Member Functions | |
Vrml_IndexedFaceSet (const Handle< TColStd_HArray1OfInteger > &aCoordIndex, const Handle< TColStd_HArray1OfInteger > &aMaterialIndex, const Handle< TColStd_HArray1OfInteger > &aNormalIndex, const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) | |
Vrml_IndexedFaceSet () | |
void | SetCoordIndex (const Handle< TColStd_HArray1OfInteger > &aCoordIndex) |
Handle< TColStd_HArray1OfInteger > | CoordIndex () const |
void | SetMaterialIndex (const Handle< TColStd_HArray1OfInteger > &aMaterialIndex) |
Handle< TColStd_HArray1OfInteger > | MaterialIndex () const |
void | SetNormalIndex (const Handle< TColStd_HArray1OfInteger > &aNormalIndex) |
Handle< TColStd_HArray1OfInteger > | NormalIndex () const |
void | SetTextureCoordIndex (const Handle< TColStd_HArray1OfInteger > &aTextureCoordIndex) |
Handle< TColStd_HArray1OfInteger > | TextureCoordIndex () const |
Standard_OStream & | Print (Standard_OStream &anOStream) const |
Public Member Functions inherited from Standard_Transient | |
Standard_Transient () | |
Empty constructor. | |
Standard_Transient (const Standard_Transient &) | |
Copy constructor – does nothing. | |
Standard_Transient & | operator= (const Standard_Transient &) |
Assignment operator, needed to avoid copying reference counter. | |
virtual | ~Standard_Transient () |
Destructor must be virtual. | |
virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
Returns a type descriptor about this object. | |
Standard_Boolean | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
Returns a true value if this is an instance of Type. | |
Standard_Boolean | IsInstance (const Standard_CString theTypeName) const |
Returns a true value if this is an instance of TypeName. | |
Standard_Boolean | IsKind (const opencascade::handle< Standard_Type > &theType) const |
Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Boolean | IsKind (const Standard_CString theTypeName) const |
Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism. | |
Standard_Transient * | This () const |
Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero. | |
Standard_Integer | GetRefCount () const noexcept |
Get the reference counter of this object. | |
void | IncrementRefCounter () noexcept |
Increments the reference counter of this object. | |
Standard_Integer | DecrementRefCounter () noexcept |
Decrements the reference counter of this object; returns the decremented value. | |
virtual void | Delete () const |
Memory deallocator for transient classes. | |
Additional Inherited Members | |
Public Types inherited from Standard_Transient | |
typedef void | base_type |
Returns a type descriptor about this object. | |
Static Public Member Functions inherited from Standard_Transient | |
static constexpr const char * | get_type_name () |
Returns a type descriptor about this object. | |
static const opencascade::handle< Standard_Type > & | get_type_descriptor () |
Returns type descriptor of Standard_Transient class. | |
defines a IndexedFaceSet node of VRML specifying geometry shapes. This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the current coordinates. IndexedFaceSet uses the indices in its coordIndex to define polygonal faces. An index of -1 separates faces (so a -1 at the end of the list is optional).
Vrml_IndexedFaceSet::Vrml_IndexedFaceSet | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex, |
const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex, | ||
const Handle< TColStd_HArray1OfInteger > & | aNormalIndex, | ||
const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ||
) |
Vrml_IndexedFaceSet::Vrml_IndexedFaceSet | ( | ) |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::CoordIndex | ( | ) | const |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::MaterialIndex | ( | ) | const |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::NormalIndex | ( | ) | const |
Standard_OStream & Vrml_IndexedFaceSet::Print | ( | Standard_OStream & | anOStream | ) | const |
void Vrml_IndexedFaceSet::SetCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aCoordIndex | ) |
void Vrml_IndexedFaceSet::SetMaterialIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aMaterialIndex | ) |
void Vrml_IndexedFaceSet::SetNormalIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aNormalIndex | ) |
void Vrml_IndexedFaceSet::SetTextureCoordIndex | ( | const Handle< TColStd_HArray1OfInteger > & | aTextureCoordIndex | ) |
Handle< TColStd_HArray1OfInteger > Vrml_IndexedFaceSet::TextureCoordIndex | ( | ) | const |