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    Open CASCADE Technology 7.8.0
    
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defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians. More...
#include <Vrml_SFRotation.hxx>
Public Member Functions | |
| Vrml_SFRotation () | |
| Vrml_SFRotation (const Standard_Real aRotationX, const Standard_Real aRotationY, const Standard_Real aRotationZ, const Standard_Real anAngle) | |
| void | SetRotationX (const Standard_Real aRotationX) | 
| Standard_Real | RotationX () const | 
| void | SetRotationY (const Standard_Real aRotationY) | 
| Standard_Real | RotationY () const | 
| void | SetRotationZ (const Standard_Real aRotationZ) | 
| Standard_Real | RotationZ () const | 
| void | SetAngle (const Standard_Real anAngle) | 
| Standard_Real | Angle () const | 
defines SFRotation type of VRML field types. The 4 values represent an axis of rotation followed by amount of right-handed rotation about the that axis, in radians.
| Vrml_SFRotation::Vrml_SFRotation | ( | ) | 
| Vrml_SFRotation::Vrml_SFRotation | ( | const Standard_Real | aRotationX, | 
| const Standard_Real | aRotationY, | ||
| const Standard_Real | aRotationZ, | ||
| const Standard_Real | anAngle | ||
| ) | 
| Standard_Real Vrml_SFRotation::Angle | ( | ) | const | 
| Standard_Real Vrml_SFRotation::RotationX | ( | ) | const | 
| Standard_Real Vrml_SFRotation::RotationY | ( | ) | const | 
| Standard_Real Vrml_SFRotation::RotationZ | ( | ) | const | 
| void Vrml_SFRotation::SetAngle | ( | const Standard_Real | anAngle | ) | 
| void Vrml_SFRotation::SetRotationX | ( | const Standard_Real | aRotationX | ) | 
| void Vrml_SFRotation::SetRotationY | ( | const Standard_Real | aRotationY | ) | 
| void Vrml_SFRotation::SetRotationZ | ( | const Standard_Real | aRotationZ | ) |