Open CASCADE Technology 7.8.0
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Vertex attribute definition. More...
#include <Graphic3d_Buffer.hxx>
Public Member Functions | |
Standard_Integer | Stride () const |
Static Public Member Functions | |
static Standard_Integer | Stride (const Graphic3d_TypeOfData theType) |
Data Fields | |
Graphic3d_TypeOfAttribute | Id |
attribute identifier in vertex shader, 0 is reserved for vertex position | |
Graphic3d_TypeOfData | DataType |
vec2,vec3,vec4,vec4ub | |
Vertex attribute definition.
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inline |
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inlinestatic |
Graphic3d_TypeOfData Graphic3d_Attribute::DataType |
vec2,vec3,vec4,vec4ub
Graphic3d_TypeOfAttribute Graphic3d_Attribute::Id |
attribute identifier in vertex shader, 0 is reserved for vertex position