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Data Structures
Graphic3d_Texture1Dsegment.hxx File Reference
#include <
Standard.hxx
>
#include <
Graphic3d_Texture1D.hxx
>
#include <
Graphic3d_NameOfTexture1D.hxx
>
Data Structures
class
Graphic3d_Texture1Dsegment
This class provides the implementation of a 1D texture applicable along a segment. You might use the
SetSegment()
method to set the way the texture is "stretched" on facets.
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src
Graphic3d
Graphic3d_Texture1Dsegment.hxx
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