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Open CASCADE Technology Reference Manual 8.0.0
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#include <NCollection_Vec2.hxx>#include <Standard_TypeDef.hxx>#include <NCollection_Vec3.hxx>#include <NCollection_Vec4.hxx>#include <NCollection_Mat4.hxx>#include <Standard_Integer.hxx>Data Structures | |
| struct | Graphic3d_BufferRange |
| Range of values defined as Start + Length pair. More... | |