Defines a platform-neutral window. This class is intended to be used in context when window management (including OpenGL context creation) is performed on application side (e.g. using external framework).
More...
|
| | Aspect_NeutralWindow () |
| | Empty constructor. Note that window is considered "mapped" by default.
|
| |
| Aspect_Drawable | NativeHandle () const override |
| | Return native handle of this drawable.
|
| |
| Aspect_Drawable | NativeParentHandle () const override |
| | Return native handle of the parent drawable.
|
| |
| Aspect_FBConfig | NativeFBConfig () const override |
| | Return FBConfig.
|
| |
| bool | SetNativeHandle (Aspect_Drawable theWindow) |
| | Set native handle.
|
| |
| bool | SetNativeHandles (Aspect_Drawable theWindow, Aspect_Drawable theParentWindow, Aspect_FBConfig theFbConfig) |
| | Set native handles.
|
| |
| bool | IsMapped () const override |
| | Return true if window is not hidden.
|
| |
| void | Map () const override |
| | Change window mapped flag to TRUE.
|
| |
| void | Unmap () const override |
| | Change window mapped flag to FALSE.
|
| |
| Aspect_TypeOfResize | DoResize () override |
| | Resize window - do nothing.
|
| |
| bool | DoMapping () const override |
| | Map window - do nothing.
|
| |
| double | Ratio () const override |
| | Returns window ratio equal to the physical width/height dimensions.
|
| |
| void | Position (int &theX1, int &theY1, int &theX2, int &theY2) const override |
| | Return the window position.
|
| |
| bool | SetPosition (int theX1, int theY1) |
| | Set the window position.
|
| |
| bool | SetPosition (int theX1, int theY1, int theX2, int theY2) |
| | Set the window position.
|
| |
| void | Size (int &theWidth, int &theHeight) const override |
| | Return the window size.
|
| |
| bool | SetSize (const int theWidth, const int theHeight) |
| | Set the window size.
|
| |
| bool | IsVirtual () const |
| | Returns True if the window <me> is virtual.
|
| |
| void | SetVirtual (const bool theVirtual) |
| | Setup the virtual state.
|
| |
| NCollection_Vec2< int > | TopLeft () const |
| | Returns window top-left corner.
|
| |
| NCollection_Vec2< int > | Dimensions () const |
| | Returns window dimensions.
|
| |
| const occ::handle< Aspect_DisplayConnection > & | DisplayConnection () const |
| | Returns connection to Display or NULL.
|
| |
| Aspect_Background | Background () const |
| | Returns the window background.
|
| |
| Aspect_FillMethod | BackgroundFillMethod () const |
| | Returns the current image background fill mode.
|
| |
| Aspect_GradientBackground | GradientBackground () const |
| | Returns the window gradient background.
|
| |
| void | SetBackground (const Aspect_Background &theBack) |
| | Modifies the window background.
|
| |
| void | SetBackground (const Quantity_Color &theColor) |
| | Modifies the window background.
|
| |
| void | SetBackground (const Aspect_GradientBackground &theBackground) |
| | Modifies the window gradient background.
|
| |
| void | SetBackground (const Quantity_Color &theFirstColor, const Quantity_Color &theSecondColor, const Aspect_GradientFillMethod theFillMethod) |
| | Modifies the window gradient background.
|
| |
| virtual void | SetTitle (const TCollection_AsciiString &theTitle) |
| | Sets window title.
|
| |
| virtual void | InvalidateContent (const occ::handle< Aspect_DisplayConnection > &theDisp) |
| | Invalidate entire window content.
|
| |
| virtual double | DevicePixelRatio () const |
| | Return device pixel ratio (logical to backing store scale factor).
|
| |
| virtual NCollection_Vec2< double > | ConvertPointToBacking (const NCollection_Vec2< double > &thePnt) const |
| | Convert point from logical units into backing store units.
|
| |
| virtual NCollection_Vec2< double > | ConvertPointFromBacking (const NCollection_Vec2< double > &thePnt) const |
| | Convert point from backing store units to logical units.
|
| |
| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const |
| | Dumps the content of me into the stream.
|
| |
Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
|
| |
| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
|
| |
| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
|
| |
| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
|
| |
| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
|
| |
| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
|
| |
| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
|
| |
| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
| |
| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
|
| |
| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
|
| |
| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
|
| |
| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
|
| |
| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
|
| |
| virtual void | Delete () const |
| | Memory deallocator for transient classes.
|
| |
Defines a platform-neutral window. This class is intended to be used in context when window management (including OpenGL context creation) is performed on application side (e.g. using external framework).
Window properties should be managed by application and assigned to this class as properties.