Open CASCADE Technology Reference Manual 8.0.0
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Public Member Functions
BRepExtrema_TriangleSet Class Reference

List of shapes and their IDs for collision detection. More...

#include <BRepExtrema_TriangleSet.hxx>

Inheritance diagram for BRepExtrema_TriangleSet:
Inheritance graph
[legend]

Public Member Functions

 BRepExtrema_TriangleSet ()
 Creates empty triangle set.
 
 BRepExtrema_TriangleSet (const NCollection_DynamicArray< TopoDS_Shape > &theFaces)
 Creates triangle set from the given face.
 
 ~BRepExtrema_TriangleSet () override
 Releases resources of triangle set.
 
- Public Member Functions inherited from BVH_PrimitiveSet< double, 3 >
 BVH_PrimitiveSet ()
 Creates set of abstract primitives.
 
 BVH_PrimitiveSet (const opencascade::handle< BVH_Builder< double, N > > &theBuilder)
 Creates set of abstract primitives.
 
 ~BVH_PrimitiveSet () override
 Releases resources of set of abstract primitives.
 
BVH_Box< double, N > Box () const override
 Returns AABB of primitive set.
 
virtual const opencascade::handle< BVH_Tree< double, N > > & BVH ()
 Returns BVH tree (and builds it if necessary).
 
virtual const opencascade::handle< BVH_Builder< double, N > > & Builder () const
 Returns the method (builder) used to construct BVH.
 
virtual void SetBuilder (const opencascade::handle< BVH_Builder< double, N > > &theBuilder)
 Sets the method (builder) used to construct BVH.
 
- Public Member Functions inherited from BVH_Object< T, N >
 BVH_Object ()=default
 Creates new abstract geometric object.
 
 ~BVH_Object () override=default
 Releases resources of geometric object.
 
- Public Member Functions inherited from BVH_ObjectTransient
virtual const occ::handle< BVH_Properties > & Properties () const
 Returns properties of the geometric object.
 
virtual void SetProperties (const occ::handle< BVH_Properties > &theProperties)
 Sets properties of the geometric object.
 
virtual bool IsDirty () const
 Returns TRUE if object state should be updated.
 
virtual void MarkDirty ()
 Marks object state as outdated (needs BVH rebuilding).
 
- Public Member Functions inherited from Standard_Transient
 Standard_Transient ()
 Empty constructor.
 
 Standard_Transient (const Standard_Transient &)
 Copy constructor – does nothing.
 
Standard_Transientoperator= (const Standard_Transient &)
 Assignment operator, needed to avoid copying reference counter.
 
virtual ~Standard_Transient ()=default
 Destructor must be virtual.
 
virtual const opencascade::handle< Standard_Type > & DynamicType () const
 Returns a type descriptor about this object.
 
bool IsInstance (const opencascade::handle< Standard_Type > &theType) const
 Returns a true value if this is an instance of Type.
 
bool IsInstance (const char *const theTypeName) const
 Returns a true value if this is an instance of TypeName.
 
bool IsKind (const opencascade::handle< Standard_Type > &theType) const
 Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
bool IsKind (const char *const theTypeName) const
 Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
 
Standard_TransientThis () const
 Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
 
int GetRefCount () const noexcept
 Get the reference counter of this object.
 
void IncrementRefCounter () noexcept
 Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
 
int DecrementRefCounter () noexcept
 Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
 
virtual void Delete () const
 Memory deallocator for transient classes.
 
- Public Member Functions inherited from BVH_Set< T, N >
 BVH_Set ()=default
 Creates new abstract set of objects.
 
virtual ~BVH_Set ()=default
 Releases resources of set of objects.
 

methods implementing BVH set interface

Returns total number of triangles.

BVH_Array4i myTriangles
 Array of vertex indices.
 
BVH_Array3d myVertexArray
 Array of vertex coordinates.
 
NCollection_DynamicArray< intmyShapeIdxOfVtxVec
 Vector of shapes' indices where index of item corresponds to index of vertex, belonging to this shape.
 
NCollection_DynamicArray< intmyNumVtxInShapeVec
 Vector of vertexes' number belonging to shape which index corresponds item's index.
 
NCollection_DynamicArray< intmyNumTrgInShapeVec
 Vector of triangles' number belonging to shape which index corresponds item's index.
 
NCollection_DataMap< int, intmyTrgIdxMap
 Map of triangles' indices after (key) and before (value) swapping.
 
int Size () const override
 Array of vertex indices.
 
BVH_Box< double, 3 > Box (const int theIndex) const override
 Returns AABB of the given triangle.
 
double Center (const int theIndex, const int theAxis) const override
 Returns centroid position along specified axis.
 
void Swap (const int theIndex1, const int theIndex2) override
 Swaps indices of two specified triangles.
 
void Clear ()
 Clears triangle set data.
 
bool Init (const NCollection_DynamicArray< TopoDS_Shape > &theShapes)
 Initializes triangle set.
 
const BVH_Array3dGetVertices () const
 Returns all vertices.
 
void GetVertices (const int theIndex, BVH_Vec3d &theVertex1, BVH_Vec3d &theVertex2, BVH_Vec3d &theVertex3) const
 Returns vertices of the given triangle.
 
void GetVtxIndices (const int theIndex, NCollection_Array1< int > &theVtxIndices) const
 Returns vertex indices of the given triangle.
 
int GetFaceID (const int theIndex) const
 Returns face ID of the given triangle.
 
int GetShapeIDOfVtx (const int theIndex) const
 Returns shape ID of the given vertex index.
 
int GetVtxIdxInShape (const int theIndex) const
 Returns vertex index in tringulation of the shape, which vertex belongs, with the given vtx ID in whole set.
 
int GetTrgIdxInShape (const int theIndex) const
 Returns triangle index (before swapping) in tringulation of the shape, which triangle belongs, with the given trg ID in whole set (after swapping).
 

Additional Inherited Members

- Public Types inherited from Standard_Transient
typedef void base_type
 Returns a type descriptor about this object.
 
- Public Types inherited from BVH_Set< T, N >
typedef BVH_Box< T, N > BVH_BoxNt
 
- Static Public Member Functions inherited from Standard_Transient
static constexpr const charget_type_name ()
 Returns a type descriptor about this object.
 
static const opencascade::handle< Standard_Type > & get_type_descriptor ()
 Returns type descriptor of Standard_Transient class.
 
- Static Public Attributes inherited from BVH_PrimitiveSet< double, 3 >
static const int MaxTreeDepth
 
- Protected Member Functions inherited from BVH_PrimitiveSet< double, 3 >
virtual void Update ()
 Updates BVH of primitive set.
 
- Protected Member Functions inherited from BVH_ObjectTransient
 BVH_ObjectTransient ()
 Creates new abstract geometric object.
 
- Protected Attributes inherited from BVH_PrimitiveSet< double, 3 >
opencascade::handle< BVH_Tree< double, N > > myBVH
 Constructed bottom-level BVH.
 
opencascade::handle< BVH_Builder< double, N > > myBuilder
 Builder for bottom-level BVH.
 
BVH_Box< double, N > myBox
 Cached bounding box of geometric primitives.
 
- Protected Attributes inherited from BVH_ObjectTransient
bool myIsDirty
 Marks internal object state as outdated.
 
occ::handle< BVH_PropertiesmyProperties
 Generic properties assigned to the object.
 

Detailed Description

List of shapes and their IDs for collision detection.

Triangle set corresponding to specific face.

Constructor & Destructor Documentation

◆ BRepExtrema_TriangleSet() [1/2]

BRepExtrema_TriangleSet::BRepExtrema_TriangleSet ( )

Creates empty triangle set.

◆ BRepExtrema_TriangleSet() [2/2]

BRepExtrema_TriangleSet::BRepExtrema_TriangleSet ( const NCollection_DynamicArray< TopoDS_Shape > & theFaces)

Creates triangle set from the given face.

◆ ~BRepExtrema_TriangleSet()

BRepExtrema_TriangleSet::~BRepExtrema_TriangleSet ( )
override

Releases resources of triangle set.

Member Function Documentation

◆ Box()

BVH_Box< double, 3 > BRepExtrema_TriangleSet::Box ( const int theIndex) const
overridevirtual

Returns AABB of the given triangle.

Implements BVH_Set< T, N >.

◆ Center()

double BRepExtrema_TriangleSet::Center ( const int theIndex,
const int theAxis ) const
overridevirtual

Returns centroid position along specified axis.

Implements BVH_Set< T, N >.

◆ Clear()

void BRepExtrema_TriangleSet::Clear ( )

Clears triangle set data.

◆ GetFaceID()

int BRepExtrema_TriangleSet::GetFaceID ( const int theIndex) const

Returns face ID of the given triangle.

◆ GetShapeIDOfVtx()

int BRepExtrema_TriangleSet::GetShapeIDOfVtx ( const int theIndex) const

Returns shape ID of the given vertex index.

◆ GetTrgIdxInShape()

int BRepExtrema_TriangleSet::GetTrgIdxInShape ( const int theIndex) const

Returns triangle index (before swapping) in tringulation of the shape, which triangle belongs, with the given trg ID in whole set (after swapping).

◆ GetVertices() [1/2]

const BVH_Array3d & BRepExtrema_TriangleSet::GetVertices ( ) const
inline

Returns all vertices.

◆ GetVertices() [2/2]

void BRepExtrema_TriangleSet::GetVertices ( const int theIndex,
BVH_Vec3d & theVertex1,
BVH_Vec3d & theVertex2,
BVH_Vec3d & theVertex3 ) const

Returns vertices of the given triangle.

◆ GetVtxIdxInShape()

int BRepExtrema_TriangleSet::GetVtxIdxInShape ( const int theIndex) const

Returns vertex index in tringulation of the shape, which vertex belongs, with the given vtx ID in whole set.

◆ GetVtxIndices()

void BRepExtrema_TriangleSet::GetVtxIndices ( const int theIndex,
NCollection_Array1< int > & theVtxIndices ) const

Returns vertex indices of the given triangle.

◆ Init()

bool BRepExtrema_TriangleSet::Init ( const NCollection_DynamicArray< TopoDS_Shape > & theShapes)

Initializes triangle set.

◆ Size()

int BRepExtrema_TriangleSet::Size ( ) const
overridevirtual

Array of vertex indices.

Implements BVH_Set< T, N >.

◆ Swap()

void BRepExtrema_TriangleSet::Swap ( const int theIndex1,
const int theIndex2 )
overridevirtual

Swaps indices of two specified triangles.

Implements BVH_Set< T, N >.

Field Documentation

◆ myNumTrgInShapeVec

NCollection_DynamicArray<int> BRepExtrema_TriangleSet::myNumTrgInShapeVec
protected

Vector of triangles' number belonging to shape which index corresponds item's index.

◆ myNumVtxInShapeVec

NCollection_DynamicArray<int> BRepExtrema_TriangleSet::myNumVtxInShapeVec
protected

Vector of vertexes' number belonging to shape which index corresponds item's index.

◆ myShapeIdxOfVtxVec

NCollection_DynamicArray<int> BRepExtrema_TriangleSet::myShapeIdxOfVtxVec
protected

Vector of shapes' indices where index of item corresponds to index of vertex, belonging to this shape.

◆ myTrgIdxMap

NCollection_DataMap<int, int> BRepExtrema_TriangleSet::myTrgIdxMap
protected

Map of triangles' indices after (key) and before (value) swapping.

◆ myTriangles

BVH_Array4i BRepExtrema_TriangleSet::myTriangles
protected

Array of vertex indices.

◆ myVertexArray

BVH_Array3d BRepExtrema_TriangleSet::myVertexArray
protected

Array of vertex coordinates.


The documentation for this class was generated from the following file: