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Creates new empty BVH tree.
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| | BVH_TreeBase () |
| | Releases resources of BVH tree.
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| | ~BVH_TreeBase () override=default |
| | Releases resources of BVH tree.
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| int | Depth () const |
| | Returns depth (height) of BVH tree.
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| int | Length () const |
| | Returns total number of BVH tree nodes.
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Returns minimum point of the given node.
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| BVH_VecNt & | MinPoint (const int theNodeIndex) |
| | Returns maximum point of the given node.
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| BVH_VecNt & | MaxPoint (const int theNodeIndex) |
| | Returns maximum point of the given node.
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| const BVH_VecNt & | MinPoint (const int theNodeIndex) const |
| | Returns minimum point of the given node.
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| const BVH_VecNt & | MaxPoint (const int theNodeIndex) const |
| | Returns maximum point of the given node.
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| int & | BegPrimitive (const int theNodeIndex) |
| | Returns index of first primitive of the given leaf node.
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| int & | EndPrimitive (const int theNodeIndex) |
| | Returns index of last primitive of the given leaf node.
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| int | BegPrimitive (const int theNodeIndex) const |
| | Returns index of first primitive of the given leaf node.
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| int | EndPrimitive (const int theNodeIndex) const |
| | Returns index of last primitive of the given leaf node.
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| int | NbPrimitives (const int theNodeIndex) const |
| | Returns number of primitives in the given leaf node.
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| int & | Level (const int theNodeIndex) |
| | Returns level (depth) of the given node.
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| int | Level (const int theNodeIndex) const |
| | Returns level (depth) of the given node.
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| bool | IsOuter (const int theNodeIndex) const |
| | Checks whether the given node is outer.
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Returns array of node data records.
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| BVH_Array4i & | NodeInfoBuffer () |
| | Returns array of node data records.
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| const BVH_Array4i & | NodeInfoBuffer () const |
| | Returns array of node data records.
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| BVH::ArrayType< T, N >::Type & | MinPointBuffer () |
| | Returns array of node minimum points.
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| BVH::ArrayType< T, N >::Type & | MaxPointBuffer () |
| | Returns array of node maximum points.
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| const BVH::ArrayType< T, N >::Type & | MinPointBuffer () const |
| | Returns array of node minimum points.
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| const BVH::ArrayType< T, N >::Type & | MaxPointBuffer () const |
| | Returns array of node maximum points.
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| void | DumpJson (Standard_OStream &theOStream, int theDepth=-1) const override |
| | Dumps the content of me into the stream.
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| void | DumpNode (const int theNodeIndex, Standard_OStream &theOStream, int theDepth) const override |
| | Dumps the content of node into the stream.
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Public Member Functions inherited from Standard_Transient |
| | Standard_Transient () |
| | Empty constructor.
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| | Standard_Transient (const Standard_Transient &) |
| | Copy constructor – does nothing.
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| Standard_Transient & | operator= (const Standard_Transient &) |
| | Assignment operator, needed to avoid copying reference counter.
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| virtual | ~Standard_Transient ()=default |
| | Destructor must be virtual.
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| virtual const opencascade::handle< Standard_Type > & | DynamicType () const |
| | Returns a type descriptor about this object.
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| bool | IsInstance (const opencascade::handle< Standard_Type > &theType) const |
| | Returns a true value if this is an instance of Type.
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| bool | IsInstance (const char *const theTypeName) const |
| | Returns a true value if this is an instance of TypeName.
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| bool | IsKind (const opencascade::handle< Standard_Type > &theType) const |
| | Returns true if this is an instance of Type or an instance of any class that inherits from Type. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| bool | IsKind (const char *const theTypeName) const |
| | Returns true if this is an instance of TypeName or an instance of any class that inherits from TypeName. Note that multiple inheritance is not supported by OCCT RTTI mechanism.
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| Standard_Transient * | This () const |
| | Returns non-const pointer to this object (like const_cast). For protection against creating handle to objects allocated in stack or call from constructor, it will raise exception Standard_ProgramError if reference counter is zero.
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| int | GetRefCount () const noexcept |
| | Get the reference counter of this object.
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| void | IncrementRefCounter () noexcept |
| | Increments the reference counter of this object. Uses relaxed memory ordering since incrementing only requires atomicity, not synchronization with other memory operations.
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| int | DecrementRefCounter () noexcept |
| | Decrements the reference counter of this object; returns the decremented value. Uses release ordering for the decrement to ensure all writes to the object are visible before the count reaches zero. An acquire fence is added only when the count reaches zero, ensuring proper synchronization before deletion. This is more efficient than using acq_rel for every decrement.
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| virtual void | Delete () const |
| | Memory deallocator for transient classes.
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template<
class T,
int N>
class BVH_TreeBase< T, N >
Stores parameters of bounding volume hierarchy (BVH). Bounding volume hierarchy (BVH) organizes geometric objects in the tree based on spatial relationships. Each node in the tree contains an axis-aligned bounding box of all the objects below it. Bounding volume hierarchies are used in many algorithms to support efficient operations on the sets of geometric objects, such as collision detection, ray-tracing, searching of nearest objects, and view frustum culling.